- Pokédex No.
- 4995
- Caught
- Oct 6, 2021
- Messages
- 588
- Nature
- Gentle
- Pokémon Type
-
- Grass
- Normal
- Pokédex Entry
- Seems to always be starting a new campaign/project despite not having enough time.

17th June, 1922
Esteemed Colleague,
I write to you in the hopes that you will be free to assist me in a case at the peculiar Nuzlocke Manor. The recent death of the Lady Ruby Nuzlocke has been investigated by the police and ruled her death as a result of "natural causes". However, in the course of my own investigation I have sensed a supernatural energy about the manor and I believe Lady Nuzlocke's spirit to be trapped here, unable to move on.
This was all but confirmed when I was searching the manor and received a vision of a man's face, wearing an acorn cap as a hat and small shoes underneath his chin. This man told me that everything had happened for a reason and I knew there was more to the story.
As a fellow psychic, I ask that you meet me at Nuzlocke Manor to help me solve this murder. I suspect that organized crime is involved though I do not yet know how... Hopefully, with the number of psychics present the visions from any ghosts will be clearer.
If you are able, please respond to this letter as soon as possible. I would like to begin this larger investigation by the 24th of June.
Yours,
The Cape
Welcome to Mysterium Mafia! In this game you will be assigned a role as either Town or Mafia. The Town's goal is to, though investigation, find out which other players are in the Mafia and vote them out! The players in the Mafia are trying to kill all members of the Town or be in a situation where nothing would prevent this.
This game has a few unique mechanics, but let's establish the basic rules first.
Section 1: How to play the game
1. At the start of the game, every player will receive a role PM telling them what their role is, and mafia members will be told who the other mafia members are.
2. The game will consist of alternating night and day phases, starting at Night One. Night phases last 24 hours, and day phases last 48 hours.
3. During the night, players can send night actions by responding to their role PM with their action. In addition to night actions listed in each role description, the mafia can collectively choose one player to kill every night.
4. During the day, all living players can discuss in the thread to determine their next course of action. Anyone can post "Vote: PlayerName" to cast a vote to lynch that player. At the end of the day,if more than 50% of the living players are voting for the same player, that player will be lynched. Whichever player has the most votes at the end of the Day Phase will be lynched. If there is a tie, whichever player reached that number of votes first will be lynched.
5. When voting for who to kill at night, the mafia member that actually performs the night kill is decided by the mafia. This is done by having the visitor of their choice include that they will be the visitor in their night action PM. If none do so, the last mafia member to vote will visit.
6. When a player dies, their role will NOT be revealed in the thread.
7. The village wins when all mafia members are dead. The mafia wins when the number of mafia members is equal to half of the living players. All third parties have unique win conditions explained in their role description.
Section 2: What not to do
8. If you have a night action, and you don't post or send any actions for three consecutive phases, you will be inactive killed. If you don't have a night action, you'll be inactive killed after missing two consecutive day phases. Players killed by inactivity do not win, even if their win condition is met.
9. Don't do metagaming. That's when you use info like "Oh, that guy is using the PM system shortly after the night began! He must have some sort of night action!" Metagaming has many forms, so if you think something might be metagaming, check with the host first.
10. Play for your side. If your actions are obviously aiming to sabotage your team's chances of winning, that is bad. If you think something might count as playing against your side, ask the host if it is.
11. Don't post in the thread at night.
12. Don't post anything that could influence the game after you're dead. This also applies if you aren't in the game at all.
13. Don't copy and paste or screencap anything sent to you by the host or other players as a form of evidence. This is to make your information not super easy to confirm.
1. At the start of the game, every player will receive a role PM telling them what their role is, and mafia members will be told who the other mafia members are.
2. The game will consist of alternating night and day phases, starting at Night One. Night phases last 24 hours, and day phases last 48 hours.
3. During the night, players can send night actions by responding to their role PM with their action. In addition to night actions listed in each role description, the mafia can collectively choose one player to kill every night.
4. During the day, all living players can discuss in the thread to determine their next course of action. Anyone can post "Vote: PlayerName" to cast a vote to lynch that player. At the end of the day,
5. When voting for who to kill at night, the mafia member that actually performs the night kill is decided by the mafia. This is done by having the visitor of their choice include that they will be the visitor in their night action PM. If none do so, the last mafia member to vote will visit.
6. When a player dies, their role will NOT be revealed in the thread.
7. The village wins when all mafia members are dead. The mafia wins when the number of mafia members is equal to half of the living players. All third parties have unique win conditions explained in their role description.
Section 2: What not to do
8. If you have a night action, and you don't post or send any actions for three consecutive phases, you will be inactive killed. If you don't have a night action, you'll be inactive killed after missing two consecutive day phases. Players killed by inactivity do not win, even if their win condition is met.
9. Don't do metagaming. That's when you use info like "Oh, that guy is using the PM system shortly after the night began! He must have some sort of night action!" Metagaming has many forms, so if you think something might be metagaming, check with the host first.
10. Play for your side. If your actions are obviously aiming to sabotage your team's chances of winning, that is bad. If you think something might count as playing against your side, ask the host if it is.
11. Don't post in the thread at night.
12. Don't post anything that could influence the game after you're dead. This also applies if you aren't in the game at all.
13. Don't copy and paste or screencap anything sent to you by the host or other players as a form of evidence. This is to make your information not super easy to confirm.
Now, there are a couple of rule changes from the usual.
First! There is no minimum requirement of votes needed to lynch someone, it is simply whoever has the most votes when the Day Phase ends. For example: if only one player puts down a vote through the whole Day phase, whoever they voted for will die by having the most votes with 1.
Second! No death reveals! You guys will be given the starting split but just like in real life, when someone dies you will not learn anything new about them.
Finally, you're probably wondering about power roles. Living players will not have power roles. However... once you die, the game is not over for you.
Having passed onto the other side, you will still be able to view the game and occasionally help influence it. Just like in the narration, ghosts will be able to send visions to the living players.
Town Ghosts will be told the names of everyone who is in the mafia. While you can't talk to the living players and tell who they are, you can send the Town hints through Visions. Throughout the Day and Night phases, you will have a limited amount of Visions that you can choose from to send privately to players in the hope that they will help expose the Mafia. These Visions will have abstract pictures on them and will be delivered to the chosen recipient at the beginning of the next Day phase. You can send up to 3 different sets of Visions to up to 3 different players.
Mafia Ghosts will also be told the names of everyone who is in the mafia (surprise!). But the important part is that you can also send visions to confuse the town. You will also have your own Visions to pick from. For each person that Town decides to send Visions to, you may also choose someone to send Visions to.
Living players will not be able to tell which visions came from Town Ghosts versus Mafia Ghosts.
Town Ghosts will be told the names of everyone who is in the mafia. While you can't talk to the living players and tell who they are, you can send the Town hints through Visions. Throughout the Day and Night phases, you will have a limited amount of Visions that you can choose from to send privately to players in the hope that they will help expose the Mafia. These Visions will have abstract pictures on them and will be delivered to the chosen recipient at the beginning of the next Day phase. You can send up to 3 different sets of Visions to up to 3 different players.
Mafia Ghosts will also be told the names of everyone who is in the mafia (surprise!). But the important part is that you can also send visions to confuse the town. You will also have your own Visions to pick from. For each person that Town decides to send Visions to, you may also choose someone to send Visions to.
Living players will not be able to tell which visions came from Town Ghosts versus Mafia Ghosts.






So yeah! This boils down to a game where everyone is Vanilla Town but a variant on Investigations may be able to help you. There's quite a bit different from our normal games here, so if you have any questions feel free to ask!
Player List
- Cirr
- greenchu/Kesha
- Kit_the_Feef
- Sweating Calendar
- Rueblie
- Akane
- EeveeFTW
- Krashkube
- Sparklepop
Kirby SSUSprung GeoduckTailsimpVeegeeUndyneanemonePluslefan
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