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Alola Written Log Other Media Letters From Alola ~ A Multi-Type USUM Monolocke ~ [Current Type: BUG]

Thread Description
UPDATE 13/07 - MONO BUG #7 [Olivia's Grand Trial - Sophocles' Trial]

Yuna

Conqueror of the Cinnabar Gym
Pokédex No.
4371
Caught
May 5, 2021
Messages
91
Nature
Bashful
Pronouns
She/her
Pokémon Type
  1. Fairy
dbbrrrm-05f42346-fb0b-46b3-89e3-a03a69248daf.png
dbbrrkg-79c9027f-a5e0-4ff4-8dc5-04694316ff78.png


"The Island Challengeーー

Explore the beautiful region of Alola and its bountiful fauna and flora while taking on the various Totem Pokemon which inhabit these grounds. If you can prove your strength to the four Island Kahunas, you may one day be able to call yourself a true Champion.

Various trainers from all across the world gather every year to take on said challenge. Some use a varied team of Pokemon from across all regions. Others remain loyal to one single type, wanting to prove that their type stands at the very top of the type chart hierarchy.

Follow 18 young trainers who each specialize in a different type on their journey to conquer the Alola Island Challenge and make their mentors in their home region proud.

Shall they be victorious? Or will the powerful Pokemon and trainers of Alola simply be too much for them?

Only time will tell."

--


This idea randomly sparked in my head the other day and it got me so excited, I immediately started writing up a custom ruleset and make the necessary preparations to get it started.

Recently I have been somewhat hooked on watching Monotype Hardcore Nuzlockes on YouTube, which definitely influenced this project. I have been wanting to attempt a Monolocke myself for quite some time and USUM are - in my opinion - the ideal games. Pokemon of all types are available on the first island, and most of them even before the first trial. The whole region itself is also somewhat themed about the different types with the trials and Z-crystals.

Playing through (basically) the same game 18 times would be rather dull though, so I wanted to do more than just a simple written log. I'm not a great writer, so writing a full fanfiction was out of my league. Instead I'll be making a compilation of short letters written by the different protagonists, each being an apprentice of a gym leader or E4 member from one of the other six regions, logging their journey in Alola.

For each type, I will post 13 parts, one for each trial. Each part may of course include various letters but they will be bundled together since this thread will be extremely long as is, so I'm trying to shorten it where I can. The parts will cover the following content:

Part I. Beginning of the game - Ilima's Trial
Part II. Ilima's Trial - Hala's Grand Trial
Part III. Hala's Grand Trial - Lana's Trial
Part IV. Lana's Trial - Kiawe's Trial
Part V. Kiawe's Trial - Mallow's Trial
Part VI. Mallow's Trial - Olivia's Grand Trial
Part VII. Olivia's Grand Trial - Sophocles's Trial
Part VIII. Sophocles's Trial - Acerola's Trial
Part IX. Acerola's Trial - Nanu's Grand Trial
Part X. Nanu's Grand Trial - Vast Poni Canyon Trial
Part XI. Vast Poni Canyon Trial - Mina's Trial
Part XII. Mina's Trial - Hapu's Grand Trial
Part XIII. The Alola League

The ruleset I will be using is largely inspired by a 'Hardcore Nuzlocke', but I did soften up some of the rules a little because USUM are fairly challenging games as is and I did not feel confident I could pull it off.

1. I may only catch the first Pokemon I encounter in each new area.

Monotype clause: Only Pokemon of the respective type will count towards this rule as they are the only ones I can actually put on the team.

1a. If there are no Pokemon of said type available in a specific area, I will be given a Token. This Token can be used to catch an additional Pokemon in another region, given as some types are often concentrated in certain areas rather than spread out across the region. However, there are TWO important limitations to the use of Tokens:

- I may only use a Token to get a possible second chance at getting a Pokemon which is ONLY available in that specific area.

E.g. Route 1 has Ledyba (daytime), Spinarak (nighttime), Caterpie and Grubbin as possible Bug type encounters. However, all four of these Pokemon (or their evolutions) are available in one or more other areas in Alola. Therefore, I can not use a re-roll to get two Pokemon from Route 1.

Brooklet Hill has Paras, Dewpider (daytime) and Surskit (nighttime) as possible Bug type encounters. If I get a Paras, I can use a Token to get a shot at either Dewpider or Surskit since they cannot be find anywhere else on the map.

- I may only use one Token per area, bringing my maximum amount of catches for any route/cave/etc. to two.

1b. I may catch Pokemon of different types if they later evolve in the right typing. In the opposite scenario, I am still allowed to catch the Pokemon, but I may never evolve it.

E.g. I can catch a Skorupi for my Mono Bug run, but I may not evolve it into Drapion. Similarly, I can catch a Skorupi for my Mono Dark run but then I have to evolve it into Drapion for it to be usable.

Dupes clause: I must skip over an encounter if it belongs to an evolution line of a Pokemon I have already caught in the past.

Shiny clause: If I encounter a shiny Pokemon, I may catch it regardless. Shiny normal types may be put on the team even if they were not the first encounter.

Sponsorship clause: This rule is unique to this challenge and ties in with the plot. I am giving myself the opportunity to trade over an additional egg with a Pokemon of the right type during the entirety of the challenge. (This will be a Pokemon which is either unavailable in Alola or limited to the post game) In the story, this Pokemon will be handed down to the protagonist from their mentor, through one of the Trial Captains or Kahuna's. Once again, there are a few limitations:

- I may only do this ONCE during the whole challenge.

- The Pokemon which hatches from the egg must match the typing of the Island Captain/Kahuna who hands it to the protagonist.

E.g. Hala can gift the player a Heracross egg in a Mono Bug Run, Mallow can gift the player a Lotad egg in a Mono Water run, etc.

2. All Pokemon must be nicknamed.

3. If a Pokemon faints, it is considered dead and must be permanently boxed or released.

4. Each protagonist in this challenge will have a 'partner' Pokemon which replaces the starter.

4a. Each partner Pokemon must be unique.
4b. The partner Pokemon has to be of the represented type from the moment it hatches from the egg. (E.g. Litten is not eligible for my Dark Mono run)
4c. The partner Pokemon must be native to the home region of the protagonist.
4d. The partner Pokemon must have at least one evolution. (Single stage Pokemon are often very overpowered early on, so this is to even the playing field)
4e. If the partner Pokemon dies at any point during the challenge, the challenge is considered lost and I must start over.

5. Battle mode must be put on SET.

6. I may only use a limited amount of items in battle aside from held items and Pokeballs.

- Healing items (potions/status healing items/etc.) are limited to a maximum of THREE per battle.

- X items are banned

7. I may not overlevel my Pokemon past the following level:

Note: I usually like to go by the highest level of the gym leader's ace. However, given the difficulty of this challenge + the ridiculous stat boosts and Z moves added to the boss battles, I added a couple of levels to each level cap. This should make it challenging without being utterly impossible. The Level Cap is only in effect until the start of the battle. Any levels earned while taking out the Totem or its allies are totally fair game.

Ilima's Trial: 14
Hala's Grand Trial: 18
Lana's Trial: 22
Kiawe's Trial: 25
Mallow's Trial: 27
Olivia's Grand Trial: 30
Sophocles' Trial: 35
Acerola's Trial: 38
Nanu's Grand Trial: 46
Vast Poni Canyon Trial: 53
Mina's Trial: 58
Alola League: 65

8. Pokemon Refresh is banned from this challenge since it gives the player unfair advantages.

9. The EXP. Share is fair game because it is as much of a risk as it is an advantage since I constantly have to keep an eye on the level cap.

10. The use of Z-powers is only prohibited during fights in which the opponents also uses Z-moves. E.g. Grand trials and the Alola League. They are banned during any other fight.

I considered randomizing the order of the types at first, but eventually I just went with an alphabetical order instead. Which means our first challenge will be a Bug Monolocke, which is both good and bad. Good because there is a wide array of Bug types available in Alola and quite a few of them are on the first island as well. However, it is also bad because Bug types tend to be relatively weak and some of the better ones like Scizor and Heracross are post-game. This is actually one of the reasons why I decided to insert the 'sponsorship clause' into the rules. I weighed my options and not having a single Rock resist for Olivia's Grand Trial was a big yikes.

Either way, I have rambled on for way too long already, so let's get this party started!

mariposa.png


Name: Mariposa
Home region: Unova
Nature: Jolly
Mentor: Gym Leader Burgh
Partner Pokemon: Venipede

Bug-Monologue-letter-1.png

Bug-Monologue-letter-2.png

Bug-Monologue-letter-3.png

Bug-Monologue-letter-4.png

I started this challenge with loads of confidence and motivation but the more I began to study the different trainers and boss battles during the early part of the game, the more worried I got.

For one, I picked Rowlet as my starter because I thought this would give my rival Hau and advantage. I completely forgot that the rival now picks the starter which is WEAK to yours, so I kind of messed up there. ーー Or so I thought, because this actually made both the fight against the Principal in the Trainer School AND Ilima's Smeargle much harder. You don't fight Hau again until later, so at least I would have had a better team to counter his Litten by then.

venipede.png


Things were off to a rocky start right away as I hatched my 'starter' Venipede. The Venipede line is pretty bulky and Scolipede can hit decently hard as well. However, mine hatched with a Modest nature which is arguably one of the worst natures you can get on your Scolipede. Big F in the chat right there.

I tried not to let it bother me too much and grinded up Raisin Bran to lv. 5 before throwing my Rowlet into the abyss releasing Rowlet. Next I went to Route 1 to get my first encounter. With four possible Bug types to catch there, I was hoping for either a Caterpie or Grubbin because Ledyba is just...not good. Caterpie can be caught in Mele'mele Meadow after Ilima's Trial and Grubbin is available later on as well. Spinarak will be available later on as well and isn't a bad pick either, but I already have a Bug/Poison type.

grubbin.png


My first encounter ended up being a Grubbin which I named Cheerios. She also has a Modest nature which will be great later on but kind of sucks for now because both Grubbin and Charjabug are physical attackers.

I did some very careful grinding in the grass because I actually forgot how high leveled some of the wild Pokemon are in early game USUM. Those lv. 7 Wingull are nothing to scoff at! I also had somewhat of a scary encounter against Youngster Kevin's Inkay in Hau'oli Outskirts. It set up a Reflect to render my already weakened physical attacks useless and also has super effective Peck. I got a lucky poison with Poison Sting on Venipede, which combined with the AI being stupid and not going for Peck most of the time, I got out unscathed.

The actual trainers at the Trainer School weren't too challenging despite one of them having a Bonsly. I played it smart by going for a not very effective Vicegrip to ensure the kill with Mud-Slap on the next turn, to avoid giving its Flail maximum power if I brought it down to 1 HP. The accuracy drops from Mud-Slap are also the only plan I have to take down the upcoming Litten.

VSOffice_Worker_F_SM.png


Speaking of which, this battle made me SWEAT. Thankfully the game gives you some Oran Berries right before the battle so I equipped one on each of my two Pokemon. Grubbin has the highest Special Defense so I used her to lower its Accuracy with Mud-Slap and do...admittedly some very pathetic damage. Ember did a solid 70-ish% but with the Oran Berry, we could live another. After that I basically just continued spamming Mud-Slap, praying for dodges. I did have to use a Potion once but with some lucky hax, Grubbin managed to take down the Litten all by herself.

scatterbug.png
spewpa.png


In the grass in Hau'oli City, I could use Island Scan to catch Froot Loops the Scatterbug, which evolved into Spewpa at lv. 10 after leveling it up just once. Spewpa has really nice physical defense but all its other stats are terrible so I don't see myself using her much until she evolves into her final stage.

Unfortunately, we have one more big battle against Ilima before that. There are quite a few trainers left before his trial in Verdant Cavern, so I didn't want to level up too much and risk going over the first level cap of 14. Ilima's Pokemon are lv. 10 and lv. 11 at this point, so I decided to get Venipede and Grubbin up to lv. 11 as well while Spewpa warms the bench at lv. 10.

VSIlima.png


My strategy going into this is a Rollout sweep with Venipede and it actually works out. I lead with her against the Yungoos and immediately start going for Defense Curls until its moves do very little damage to me. I also used a Potion to get up to as much health as I possibly could before pressing Rollout. This is a scary move to use in Nuzlockes because unless you miss, it locks you in and prevents you from healing or switching out. It takes 3 Rollout turns to take out the Yungoos, which is great because I can use as much power as I can for when Smeargle comes in.

Smeargle unfortunately outspeeds and does massive damage with Ember, but we survive and a turn 4 Rollout is enough to take it out from full. I was really scared it wouldn't OHKO because of the Modest nature but Venipede is stronger than I expected.

When going up to Route 2, I knew I would have to be careful with my EXP distribution. With the added areas such as Hau'oli Cemetry and Big Wave Beach, there's quite a few trainers after all. Thankfully, some of these areas are optional, so I opted to skip some for now and keep those trainers as a way to train up team members later into the challenge. Preschooler Dylan has Drifloon with Gust, which is Super Effective against my whole team. Thankfully, Grubbin with Bite is enough to deal with him although Aftermath leaves me at just 2 HP. Afterwards I realized I only survived because my Quick Claw activated on the first turn, which means I only had to take one Gust instead of two. Grubbin could take two non-crit Gusts, but Aftermath would have surely taken it out. A very close call!

I realize that my team is too weak to take on Gentleman Stanley and his Murkrow, so I decide to do some training on the wild Pokemon. This is risky because I'm getting dangerously close to the level cap and inside Verdant Cavern there's a few mandatory battles as well. However, I will be getting one more team member before then and a fair amount of trainers can be skipped till later.

vivillon-meadow.png


After taking out Team Skull Grunt's Drowzee on Big Wave Beach, Spewpa evolved into Vivillon which will help out immensely against Totem Gumshoos.

So I spent at least five minutes stressing out over the upcoming Murkrow fight...Only to then discover I could skip it by sticking to the very right edge of the path. I'll have to be careful when backtracking, but I decided to be a coward and pass up on this battle for now.

cutiefly.png


Right before reaching the Pokemon Center in front of Verdant Cavern, I catch a Cutiefly and call him Honey Pops. Right now he is still quite weak and frail, but he will be a powerful Special attacker if we can evolve him into a Ribombee.

Before entering Verdant Cavern, I decided to level my entire team to lv. 13, raising their EXP. bar to the point where all of them could hit lv. 14 from taking on the Yungoos and Gumshoos right before the fight with the Totem Pokemon. Inside the Cavern, Vivillon does amazing against the Yungoos and the regular Gumshoos. She will be my main fighter against the Totem as well because as a fully evolved Pokemon, her stats are miles above those of my other team members.

Eventually the final room opens up and it is time for the real challenge. I am terrified of the battle against Totem Gumshoos and honestly expected to get wiped. I did have a plan, but it was not foolproof and relied pretty heavily on getting somewhat lucky in terms of paralyze hax.

Walkthrough084.png


I step into the Totem's Den and start the battle by Paralyzing the Gumshoos with Vivillon's Stun Spore because if I have learnt anything from watching competitive play, it's that the yellow color means a dead Pokemon. Thankfully, it just goes for Scary Face on the first turn which is fine since the paralysis cuts its speed in half anyway. The Yungoos is summoned next and I decided to paralyze it as well, hoping to get a few extra turns in the future.

My Vivillon has not taken any damage yet but Yungoos did get off a Leer, so I swap in my Venipede for part 2 of my strategy ー Lowering the Gumshoos defense by using Screesh. Yungoos gets off a pretty nasty attack on the switch which powered up by Stakeout, but I equipped the Sitrus Berry to heal a decent amount of health. The Gumshoos also gets paralyzed on this turn, which is great.

After Screeching the Totem twice, I decide it should be weak enough for me to switch in my Grubbin. So far, I've gotten really lucky with the paralyze hax as both Gumshoos and Yungoos get paralyzed on the turn I switch her in. One Bug Bite does about 80% to the Totem and once again, he gets paralyzed. The second Bug Bite seals the deal and Yungoos follows soon after, earning us a deathless victory against the first trial and the Normalium Z.

venipede.png

Raisin Bran (Venipede)

bug.gif
poison.gif


Lv. 15

Modest nature (+Sp Atk -Atk)

Swarm

Somewhat vain.

35 ll 18 ll 24 ll 18 ll 21 ll 24

Pursuit / Rollout / Poison Sting / Screech
grubbin.png


Cheerios (Grubbin)

bug.gif


Lv. 14

Modest nature (+Sp Atk -Atk)

Swarm

Quick tempered.

41 ll 24 ll 19 ll 22 ll 20 ll 19

Vice Grip / Bug Bite / Mud-Slap / Bite
vivillon-meadow.png


Froot Loops (Vivillon)

bug.gif
flying.gif


Lv. 15

Quirky nature

Compound Eyes

Highly persistent.

49 ll 23 ll 23 ll 34 ll 20 ll 34

Protect / Light Screen / Stun Spore / Gust



cutiefly.png


Honey Pops (Cutiefly)

bug.gif
fairy.gif


Lv. 14

Hasty nature (+Spd -Def)

Honey Gather

Sturdy body.

39 ll 21 ll 18 ll 23 ll 19 ll 33

Silver Wind / Fairy Wind / Stun Spore / Struggle Bug

None.

None.
 
Last edited:

Trollkitten

Kitten of Lore
Artist
Writer
Team Delta
Pokédex No.
208
Caught
Jun 30, 2019
Messages
2,020
Location
Gatto Region
Nature
Quirky
Pronouns
She/her, Aetherai Lorekeeper
Pokémon Type
  1. Fairy
  2. Clever
Pokédex Entry
Autistic writer who starts more things than she finishes. Hyper asexual Twitch Plays Pokemon lorewriter. Rather be a happy shill than an angry critic.
Oooh, I love the unique 'letters' take that this nuzlocke uses. And there's gonna be eighteen of these nuzlockes? That's quite a commitment!
 

Arawanhe

Conqueror of the Fuchsia Gym
Writer
Team Delta
Pokédex No.
4531
Caught
Jun 4, 2021
Messages
60
Another letter-locke! Maybe this will help me learn to appreciate SM/USUM more
 

Garnet

Onion Boy
🌱Featurer
Artist
Writer
Team Delta
Pokédex No.
322
Caught
Jul 2, 2019
Messages
313
Location
Littleroot, Hoenn
Nature
Quiet
Pronouns
They/He
Pokémon Type
  1. Dark
  2. Psychic
Pokédex Entry
A strange Pokémon that claims to be both an artist and writer, yet almost never has any work to show for either.
I've definitely got a soft spot for Written Log runs that are written from the perspective of the in-game characters - The effort put into actually making the letters here is a big plus, too! :0 Lots of tricky moves to watch out for with Bug-types, but you seem to be handling things really well right now!

(I have to ask... Are Honey Pops - The cereal, that is - any good? Because I had some regular Pops for the first time in nearly two decades earlier today definitely not as part of a cursed experiment or anything, and all I could think was "this is like if you dusted a packing peanut with powdered sugar" lmao)
 

RisingMew

Currently yelling about Sw/Sh
Artist
Writer
Team Alpha
Pokédex No.
348
Caught
Jul 2, 2019
Messages
116
Nature
Relaxed
Pronouns
She/Her
Pokémon Type
  1. Fire
  2. Dragon
Pokédex Entry
A calm and nocturnal creature with a fondness for reading.
I am in AWE of your dedication here! USUM are difficult to nuzlocke unrestricted, but with pseudo-hardcore rules AND a monotype restriction? And you're doing EIGHTEEN of these?? Wow! Also, I'm a huge fan of the letter perspective since it definitely gives a bit more of a personal touch to the 'locke. Having each protagonist be the apprentice of a gym leader elsewhere in the Pokèmon world is a unique twist as well! I can't wait to see more :D

I wonder if some of the protags will bump into one another at points? There's definitely a lot of potential for something like that :0
 

Yuna

Conqueror of the Cinnabar Gym
Pokédex No.
4371
Caught
May 5, 2021
Messages
91
Nature
Bashful
Pronouns
She/her
Pokémon Type
  1. Fairy
  • Thread Starter Thread Starter
  • #6
Oooh, I love the unique 'letters' take that this nuzlocke uses. And there's gonna be eighteen of these nuzlockes? That's quite a commitment!

That is the plan at least! Of course, there is no guarantee I will even win this first Nuzlocke. However, if I do lose, I will probably just move on to the next type. All of the protagonists are challengers are after all, so there is always the change they fail at completing the Island Challenge.

Another letter-locke! Maybe this will help me learn to appreciate SM/USUM more

I think USUM is a great game for Nuzlocking because it actually has a decent difficulty level and there's so many encounters you can get! (A lot of variety in terms of types as well, hence why I chose it for my Monolocke challenge)

I've definitely got a soft spot for Written Log runs that are written from the perspective of the in-game characters - The effort put into actually making the letters here is a big plus, too! :0 Lots of tricky moves to watch out for with Bug-types, but you seem to be handling things really well right now!

(I have to ask... Are Honey Pops - The cereal, that is - any good? Because I had some regular Pops for the first time in nearly two decades earlier today definitely not as part of a cursed experiment or anything, and all I could think was "this is like if you dusted a packing peanut with powdered sugar" lmao)

I'm glad you enjoy the letter format!

Bug types are definitely a challenging one to start with. My original plan was to stick with the actual Hardcore Nuzlocke rules but then I realized it was pretty much impossible to get past the teacher because I picked Rowlet as my original starter.

As for the Honey Pops question...I actually had no idea regular Pops existed. I've never seen them here in Belgium. I liked Honey Pops as a kid/teen but I haven't had them in years now. I've upgraded to granola and oatmeal, haha.

I am in AWE of your dedication here! USUM are difficult to nuzlocke unrestricted, but with pseudo-hardcore rules AND a monotype restriction? And you're doing EIGHTEEN of these?? Wow! Also, I'm a huge fan of the letter perspective since it definitely gives a bit more of a personal touch to the 'locke. Having each protagonist be the apprentice of a gym leader elsewhere in the Pokèmon world is a unique twist as well! I can't wait to see more :D

I wonder if some of the protags will bump into one another at points? There's definitely a lot of potential for something like that :0

That is such a cool idea but I only have one of each game and I'm doing these one after the other so-- I guess I could eventually make references to the past protagonists though. I'll keep that in mind!

Bug-Monologue-letter-5.png

Bug-Monologue-letter-6.png

Bug-Monologue-letter-7.png

Bug-Monologue-letter-8.png

After defeating Totem Gumshoos with no casualties, I was feeling quite confident. I spammed A throughout most of the Z-move tutorial because I already know all of this stuff anyway. It honestly is a shame how S/M and US/UM are sort of ruined by the insane amount of cut scenes and tutorials. I think Alola is a beautiful region with a great and diverse selection of Pokemon and the trials replacing the gyms is something I really enjoyed as well because it was a much needed breath of fresh air. The beginning of the game just drags on forever though.

Either way, route 3 did not cause me much trouble so it is time to head to Melemele Meadow to find Lillie and also get my final catch before facing Hala. I end up encountering a lv. 10 Caterpie, which summons a Butterfree as its ally after I go for Stun Spore to Paralyze it. If I catch the Butterfree, I'll get access to both Gust AND Confusion right away so I decide to KO the Caterpie and catch its evolution instead.

butterfree.png


I did feel somewhat guilty right after because it did feel like I was bending the rules just a little, but I will let it slide this once. The Butterfree ends up having a Naughty nature too, almost as if it is mocking me for doing something rulebreaking.

She almost ended up dying during the grind as well. The Meadow is perfect to grind because all of the Cutiefly, Caterpie/Metapod and Cottonee which are weak to Gust. However, there is also a very low chance to run into Oricorio with STAB Peck. They are also extremely fast so Butterfree failed to run and got brought down to just 4 HP.

After Muesli was caught up with the team, I went inside Seaward Cavern to fetch Nebby. There is also a battle with the Ultra Recon Squad here. I'm playing Ultra Sun so I had to fight against Dulse and his lv. 13 Furfrou. Even though my own team was a few levels higher, this battle can still be scary. Furfrou definitely outdamaged my Vivillon with Headbutt but I got lucky since the AI went for Growl twice before actually attacking me, so I could take it out with a couple of Gusts by then.

As soon as you leave the Meadow with Lillie, Hau shows up for a battle. I forgot he challenges you right away, but thankfully Lillie had healed up my team.

VSHau.png


Right now his team did not cause any trouble because Noibat was only lv. 11 and Pikachu lv. 12, but both have moves which are Super Effective against all or a fair amount of my team members, so I'll have to be cautious of that in the future. Thank god Noibat does not evolve until the late 40s because I do not look forward to facing a Noivern.

After taking out the remaining trainers on route 3, we can now challenge Ace Trainer Makana and his super OP Butterfree. I do not know what kind of drugs this guy has been feeding his Pokemon, but Silver Wind hit immensely hard.

VSAce_Trainer_M_2_SM.png


I started out with Cutiefly against his Slowpoke to hit a Super Effective Silver Wind which only did a little over half, surprisingly. My Cutiefly was made drowsy with Yawn but since I was going to switch against the Butterfree anyway, I decided to go for another Silver Wind.

The AI is actually smart for once and switches on the turn I go for my second Silver Wind, which barely does anything to Butterfree as my Cutiefly falls asleep. I decide to switch to my own Butterfree and Silver Wind does about 40% damage from a resisted hit. Ouch. Thankfully, the next one does not crit so I can put the opposing Butterfree to sleep with Sleep Powder.

I get off a strong Gust on the guaranteed turn of sleep but I cannot risk a second turn wake up and heal using a Super Potion. The Butterfree does end up waking up and continues to go for Silver Wind. I'm not sure if it simply does not have Gust or if I got insanely lucky with the AI not going for it. Judging from the damage Silver Wind did, a STAB, Super Effective Gust would have definitely taken me out.

At least taking him out was worth it because he gives you the TM for Roost, which will be very useful on Butterfree since I am limited in terms of healing items I can use per battle.

Since Hala has all Fighting types and I have two strong Bug/Flying types with Gust AND Psybeam, I was feeling pretty confident now. However, on my way to the berry tree at the bottom of route 3, I end up running into a wild Hawlucha in the grass. Despite being only lv. 11, my lv. 17 Butterfree fails to run away with it and gets hit with a strong Wing Attack. I was convinced Butterfree was a goner since I hadn't healed yet after the battle with Makana, so she was only at about half health. By some sort of miracle, Muesli lives on 2 HP. This is the second time she has almost died in the span of an hour. This is not good for my heart.

VSHala_2.png


The actual Grand Trial against Hala was a clean sweep with Muesli the Butterfree. I decided to give her the Sharp Beak instead of Vivillon since her Special Attack is just a little higher. Gust did big damage to all of Hala's Pokemon while there was little he could do in return. His Crabrawler in the end went for Leer, but did not even get a chance to fire off its Z move afterwards. After the victory, we get the Fightium Z from Hala as well as the Ride Pager to gain access to Tauros Charge.

Right after defeating Hala, I transferred over an Egg from my Pokemon Moon Save File which will be the one extra Pokemon I'm allowing myself to get during this entire playthrough. I know it is still quite early, but I feel like I will really need this Pokemon to stand a chance against Olivia on the next island. I will keep it on my party until it hatches naturally rather than running around for a bit, but there's only non-legendary Bug/Fighting type, so I'm sure you guys can guess what will hatch from the egg.

Tauros Charge and the ability to break rocks actually opens up a lot of extra areas on Melemele Island so I hit them all up to get all of the extra items and TMs. I also picked up the Flyinum Z because a lot of Bug types have the secondary Flying typing or can learn Flying type moves.

venipede.png

Raisin Bran (Venipede)

bug.gif
poison.gif


Lv. 17

Modest nature (+Sp Atk -Atk)

Swarm

Somewhat vain.

38 ll 19 ll 26 ll 20 ll 24 ll 26

Pursuit / Rollout / Poison Sting / Screech
grubbin.png


Cheerios (Grubbin)

bug.gif


Lv. 17

Modest nature (+Sp Atk -Atk)

Swarm

Quick tempered.

47 ll 28 ll 22 ll 26 ll 24 ll 22

Vice Grip / Bug Bite / Spark / Bite
vivillon-meadow.png


Froot Loops (Vivillon)

bug.gif
flying.gif


Lv. 17

Quirky nature

Compound Eyes

Highly persistent.

54 ll 25 ll 25 ll 38 ll 23 ll 38

Psybeam / Light Screen / Stun Spore / Gust



cutiefly.png


Honey Pops (Cutiefly)

bug.gif
fairy.gif


Lv. 17

Hasty nature (+Spd -Def)

Honey Gather

Sturdy body.

45 ll 25 ll 20 ll 27 ll 23 ll 39

Silver Wind / Draining Kiss / Stun Spore / Struggle Bug

butterfree.png

Muesli (Butterfree)

bug.gif
flying.gif


Lv. 17

Naughty nature (+Atk -SpDef)

Compound Eyes

Very finicky.

48 ll 24 ll 25 ll 39 ll 30 ll 33

Gust / Psybeam / Roost / Sleep Powder

Spr_6x_Egg.png


??? (Egg)

UnknownIC_Big.png

None.

None.
 
Last edited:

Moon

Conqueror of the Mahogany Gym
Writer
Team Alpha
Pokédex No.
3995
Caught
Mar 9, 2021
Messages
423
Nature
Sassy
Pronouns
They, Them
Pokémon Type
  1. Ghost
  2. Ice
Pokédex Entry
Because they're the two rarest types, they're the rarest pokemon. Yes, that's logical. No, there aren't other Ghost/Ice types. Froslass doesn't exist.
oooooo
neat
 

RisingMew

Currently yelling about Sw/Sh
Artist
Writer
Team Alpha
Pokédex No.
348
Caught
Jul 2, 2019
Messages
116
Nature
Relaxed
Pronouns
She/Her
Pokémon Type
  1. Fire
  2. Dragon
Pokédex Entry
A calm and nocturnal creature with a fondness for reading.
Woo, congrats on completing the first island! I definitely did not have the same ease as you when it came to Melemele in my Ultra Sun 'locke, but that's probably because I found myself lacking in both special attackers and supereffective 'mon for the big fights ;o; Butterfree is a fantastic 'mon for the earlygame so I'm really stoked you got a chance to nab one and use it against Hala! I can't wait to see how Akala goes for you--especially the fire trial o.o
 

Yuna

Conqueror of the Cinnabar Gym
Pokédex No.
4371
Caught
May 5, 2021
Messages
91
Nature
Bashful
Pronouns
She/her
Pokémon Type
  1. Fairy
  • Thread Starter Thread Starter
  • #9
Woo, congrats on completing the first island! I definitely did not have the same ease as you when it came to Melemele in my Ultra Sun 'locke, but that's probably because I found myself lacking in both special attackers and supereffective 'mon for the big fights ;o; Butterfree is a fantastic 'mon for the earlygame so I'm really stoked you got a chance to nab one and use it against Hala! I can't wait to see how Akala goes for you--especially the fire trial o.o

I could have easily wiped to Totem Gumshoos if the AI was a little smarter at the start of the battle and if I did not get as lucky with Paralysis. In the end, Pokemon is a game of chance so the same battle can go drastically different depending on which moves the opponent goes for.

The fire trial is going to be scary for sure, but I am hoping to get a Dewpider from Brooklet Hill which should help me immensely.
 

greenbeanbottle

My nuzlockes are beyond human understanding
Team Delta
Pokédex No.
2637
Caught
Oct 1, 2020
Messages
236
Location
California
Nature
Docile
Pronouns
He / Him
Pokémon Type
  1. Grass
  2. Clever
Pokédex Entry
If you're reading this, you mistook a human person for a Pokémon. Get outta here, ya goofus.
Forgot that I didn't get a chance to follow this! I am a huge fan of monotype nuzlockes.

I agree with the others when I say that I like the idea of having your updates in the form of letters! It feels very personal.

As for the team, not a bad start! Shame about the suboptimal natures for Venipede and Grubbin, but in terms of species the team itself is pretty varied. Excited to see where this goes!
 

Yuna

Conqueror of the Cinnabar Gym
Pokédex No.
4371
Caught
May 5, 2021
Messages
91
Nature
Bashful
Pronouns
She/her
Pokémon Type
  1. Fairy
  • Thread Starter Thread Starter
  • #11
Forgot that I didn't get a chance to follow this! I am a huge fan of monotype nuzlockes.

I agree with the others when I say that I like the idea of having your updates in the form of letters! It feels very personal.

As for the team, not a bad start! Shame about the suboptimal natures for Venipede and Grubbin, but in terms of species the team itself is pretty varied. Excited to see where this goes!

Thank you very much! I never gave Monolockes much thought but the recent influx of Monotype Hardcore Nuzlockes on YouTube really inspired me. xD So far I've been enjoying it a lot though! I don't usually use Bug types either, so I get to use a lot of Pokemon I've never tried out before.

Grubbin's nature is only bad during its first two stages. Once I get Vikavolt, she will be hitting like a truck with Thunderbolt and Bug Buzz! Thank god they altered Charjabug's evolution method in USUM so I should be able to get one much earlier than in SM.

Bug-Monologue-letter-9.png

Bug-Monologue-letter-10.png

Bug-Monologue-letter-11.png

Bug-Monologue-letter-12.png

After running around Melemele Island to collect all of the items from the previously blocked off areas, the egg I transferred over was pretty much ready to hatch. By the time I made it to Big Wave Beach to surf to Akala Island, it hatched into a Heracross.

heracross-f.png


While this may be a little OP at this point in the game, but I really felt like I needed a strong Bug type for the Fire Trial and the Rock Grand Trial coming up on the next island.

Mantine Surf is one of the best things to happen to Pokemon games ever imo. It is also one of the reasons why I chose USUM for this challenge. I love how they finally made tutor moves easily accessible. There are so many nice coverage moves you can get on Big Wave & Heahea Beach, I ended up grinding BP for about an hour before giving all of my team members a big upgrade to their movesets.

VSDexio.png


After doing some of the necessary cutscene stuff, I went into the Dexio fight feeling a little too overly confident. He uses Psychic types so I figured it would be a breeze for my team of Bugs. However, I underestimated Espeon's sheer power and speed.

I lead with my Vivillon against the Mime Jr., who easily went down to two Signal Beams while dealing minimal damage with Confusion. However, the Espeon came out next and not only did it outspeed my Vivillon, but it also knocked me down to just 10 HP with one Psybeam while Signal Beam failed to pick up the KO.

A Sitrus Berry got me back some health so I used a Super Potion to get Froot Loops up to full health. Unfortunately, Psybeam did over half so I had to switch. Thankfully, Butterfree has a high enough Special Defense stat (even with the bad nature) to tank two Psybeams and could finish the Espeon with a Gust.

Nothing exciting happened on Route 4 but I did pick up the Magnet from Pikachu Valley, since this will be very valuable during the upcoming fight against Totem Araquanid.

VSHau_2.png


Speaking of fights, once in Paniola Town, Hau hits you up again for a battle. I knew he would lead with his Brionne, so I lead with Grubbin to hopefully take it down with a couple of Sparks. Brionne tanks the hits better than I expected and two Aqua Jets bring me down to just underneath 50% health. I knew I could take another one and since my second Spark landed a critical hit, the Brionne should go down to one more Spark.

...

Then the Z move screen popped up and my heart just dropped. I am following a guide to help me with the trainer battles/movesets since Monolockes require a lot of planning/strategizing, but I completely forgot that Hau uses Z powers in this battle. I was sure Grubbin would be a goner but by some sort of miracle, she ended up surviving on just 4 HP. I got really lucky that he used Breakneck Blitz coming from a weak Pound (also it being a physical move when Brionne is more of a Special attacker).

No way I was risking an Aqua Jet after that so I quickly healed up using a Super Potion and took out the Brionne the following turn with Spark.

The rest of his team was easy since Heracross could easily take out the Pikachu and Eevee with one Brick Break each and the Noibat went down to a Smack Down. Hau's Noibat only has Bite as an attacking move, so leaving Heracross in was never a risk.

After taking care of some Team Skull grunts bothering a poor little Alolan Vulpix, I continued up North towards Paniola Ranch. Heracross is proving to be very useful in this part of the game, helping me defeat both the Madame's Carbink and the Breeder's Tauros. Having a Pokemon which only takes neutral damage from Rock types attacks is a blessing.

I safely make it to route 5 where the trainers are less of an issue since a lot of them use Bug or Grass types, so Butterfree and Vivillon gets a chance to shine here. After the battle with twins Isa and Nico, Cheerios ends up evolving into Charjabug.

charjabug.png


The extra bulk will surely come in useful during the next trial. Unfortunately, we won't be getting a Vikavolt until quite some time later.

VSGladion.png


Charjabug with its increased bulk and added Electric typing immediately gets to prove himself in the battle against Gladion, taking out both the Zorua and Zubat with ease while taking minimal damage.

I do decide to switch out to Heracross against Type:Null, which does tank one Brick Break but falls to the second.

With things going so smoothly, I might have gotten a little too overly confident in my team. I make the stupid mistake of challenging Rising Star
Duo Lauren and Justin with their Rufflet and Vullaby combination. I used Charjabug with Spark and Butterfree with Electroweb. While Electroweb hits both targets at once and lowers their Speed, they both still outspeed Charjabug and double team Butterfree with a powerful Pluck + Wing Attack combination, taking her out. Charjabug then takes out the Rufflet with Spark and Vivillon can come out to finish off the Vullaby with Signal Beam.

rip-butterfree.png


RIP Muesli the Butterfree

Lv. 9 ~ Lv. 20

Died to: Rising Star Duo Lauren Vullaby's Pluck on Route 5.​


Even though I have Vivillon on the team still as a back-up Bug/Flying type, losing Butterfree kind of sucks because Sleep Powder could have been very useful. I tried to avoid doubling up on moves on the two of them, so I got rid of it on (as well as Psybeam) on Vivillon in favor of Giga Drain and Signal Beam.

Either way, the show must go on so I trained the rest of the team to lv. 22 before proceeding to Brooklet Hill to take on Lana. By now, Venipede had evolved into Whirlipede as well, providing the team with some extra bulk.

whirlipede.png


The trainers along the way as well as the lower leveled Wishiwashi and Dewpider pose no real issues, but the Totem Araquanid waiting at the end is what has me scared. My initial plan involved attaching a Magnet to Charjabug, then using Charge to boost its Special Defense as well as power up its Spark. However, Araquanid is holding a Wacan Berry, so I scratched said strategy and decided to use Expert Belt Heracross with Aerial Ace instead.

While Masquerain is a potential alley for Araquanid to summon, the Masquerain doesn't actually have any Flying type attacks.

maxresdefault.jpg


My plan starts off decently well with Aerial Ace doing a decent chunk to the Araquanid, but not quite enough for it to be a 2HKO. Masquerain is then called in and drops Heracross' attack with Intimidate while also Paralyzing her with Stun Spore. Thankfullly, I get off a second Aerial Ace to bring down the Araquanid to about 25%.

I do not feel safe staying in though, so I swap out to my Vivillon to get off a Light Screen. Bubble does massive damage but I just barely survive a second one on 5 HP after the Special Defense boost from Light Screen. Now it's time for Charjabug to come out and finish off the Araquanid. ーー Or so I thought. The Wacan Berry actually means it does survive on just the tiniest bit of HP. Thankfully, Light Screen saves me here and after healing up once using a Super Potion, I'm able to take down the Totem Araquanid.

Now all that's left is a Masquerain which only knows Bug Bite as an attacking move, so I can safely send out my Whirlipede to finish it with a Rollout. Pretty much anyone but Cutiefly hit the battle field, but we once again scraped by without losing anyone!

Let me tell you though...I am beyond terrified for the Fire Trial up next.

whirlipede.png

Raisin Bran (Venipede)

bug.gif
poison.gif


Lv. 23

Modest nature (+Sp Atk -Atk)

Swarm

Somewhat vain.

53 ll 30 ll 52 ll 33 ll 49 ll 30

Bug Bite / Rollout / Poison Tail / Iron Defense
charjabug.png


Cheerios (Charjabug)

bug.gif
electric.gif


Lv. 23

Modest nature (+Sp Atk -Atk)

Swarm

Quick tempered.

66 ll 46 ll 52 ll 34 ll 45 ll 24

Charge / Bug Bite / Spark / Bite
vivillon-meadow.png


Froot Loops (Vivillon)

bug.gif
flying.gif


Lv. 23

Quirky nature

Compound Eyes

Highly persistent.

70 ll 34 ll 33 ll 50 ll 30 ll 51

Signal Beam / Light Screen / Giga Drain / Gust



cutiefly.png


Honey Pops (Cutiefly)

bug.gif
fairy.gif


Lv. 22

Hasty nature (+Spd -Def)

Honey Gather

Sturdy body.

56 ll 32 ll 26 ll 34 ll 28 ll 50

Silver Wind / Draining Kiss / Stun Spore / Struggle Bug

heracross-f.png


Lucky Charms (Heracross)

bug.gif
fighting.gif


Lv. 22

Careful nature (+Sp Def -Sp Atk)

Swarm

Quick to flee.

67 ll 65 ll 43 ll 21 ll 56 ll 49

Brick Break / Smack Down / Bug Bite / Aerial Ace

None.

butterfree.png

Muesli (Butterfree)

Lv. 9 ~ Lv. 20

Died to: Rising Star Duo Lauren Vullaby's Pluck on Route 5.
 
Last edited:

greenbeanbottle

My nuzlockes are beyond human understanding
Team Delta
Pokédex No.
2637
Caught
Oct 1, 2020
Messages
236
Location
California
Nature
Docile
Pronouns
He / Him
Pokémon Type
  1. Grass
  2. Clever
Pokédex Entry
If you're reading this, you mistook a human person for a Pokémon. Get outta here, ya goofus.
Ooooh, a Heracross! That'll be really nice for the Fire trial for sure. It does exasperate your Flying weakness, but you've got Charjabug, so you should be fine provided it lasts for long enough. Heracross has a really varied movepool so it should work out pretty well!

For some reason I totally forgot that Vikavolt is a special attacker. I see those giant mandibles and I just sorta assume it's physical, lol.

Pour one out for Butterfree. It was too pure for this world. I was going to say that Vivillon also gets Sleep Powder by move relearner, so it could theoretically reprise Butterfree's role, but I remembered that the move relearner doesn't come up until the end game, so...that's a bit unfortunate.
 

Yuna

Conqueror of the Cinnabar Gym
Pokédex No.
4371
Caught
May 5, 2021
Messages
91
Nature
Bashful
Pronouns
She/her
Pokémon Type
  1. Fairy
  • Thread Starter Thread Starter
  • #13
Ooooh, a Heracross! That'll be really nice for the Fire trial for sure. It does exasperate your Flying weakness, but you've got Charjabug, so you should be fine provided it lasts for long enough. Heracross has a really varied movepool so it should work out pretty well!

For some reason I totally forgot that Vikavolt is a special attacker. I see those giant mandibles and I just sorta assume it's physical, lol.

Pour one out for Butterfree. It was too pure for this world. I was going to say that Vivillon also gets Sleep Powder by move relearner, so it could theoretically reprise Butterfree's role, but I remembered that the move relearner doesn't come up until the end game, so...that's a bit unfortunate.

Heracross is definitely something I need for this challenge to be a success. As you said, it has a super varied movepool so paired with the Expert Belt, she hits like a truck!

I immediately looked up the Move Relearner's location after losing Butterfree as well and was very disappointed. ;; I really wish Gamefreak would be a little more considerate with these things. At least they were generous with the move tutors this time. There's a lot of them (and some really good moves early on!) and for once grinding BP isn't too bad. I definitely prefer Mantine Surf over grinding for shards in Gen V. ^^;;

Bug-Monologue-letter-13.png

Bug-Monologue-letter-14.png

Bug-Monologue-letter-15.png

Bug-Monologue-letter-16.png

Now that we've succesfully completed Lana's Trial, we can finally catch some Pokemon in Brooklet Hill. This is a very important place because I have the chance to catch to catch a Dewpider and/or Surskit.

Paras is another possible encounter on this route, but Surskit can only be found at night so if I get lucky and find Dewpider first, I can manipulate my token encounter and guarantee a Surskit instead of Paras. The latter can be obtained later on in the game AND won't be any help against the upcoming Fire trial either.

Luck is on my side and my first overall encounter in Brooklet Hill is a Dewpider which I caught and named Rice Bubbles.

dewpider.png


I changed the time on my 3DS to change the time to night and a couple of encounters later, I run into Apple Jacks the Surskit. Both of them go on the team as I decide to box Vivillon for now.

surskit.png


Surskit will become a Bug/Flying type upon evolution and with both access to Water Sport AND Water Pulse, he should be a great asset against Kiawe's trial. (Which absolutely TERRIFIES me by the way)

After some more Mantine Surfing to grind BP, I can use the move tutors on Heahea & Big Wave Beach to get some strong moves like Signal Beam and Water Pulse on the new recruits.

I immediately get to grinding these two against the wild Mudbray on Paniola Ranch, having a few close encounters against high level Miltank and Tauros. Both are fast so there were times where I couldn't run away at first, but I somehow got through without losing anyone. I made sure the two new recruits were caught up with the rest of the team and at the very end of the grinding session, both of them evolved into their respective second stages: Araquanid and Masquerain.

araquanid.png
masquerain.png


Heading South from the Daycare, I was now able to scare away the Sudowoodo with the Waterium Z and proceed to the next route. The little boy also gives you the Mystic Water which will be perfect for the upcoming trial!

VSDulse.png


This is also where we have another encounter with the Ultra Recon Squad. I actually completely forgot about the battle with Dulse and his Poipole here, but thankfully Masquerain was able to handle it with Air Cutter.

After taking out the trainers on route 6 with relative ease, as well as had my first meeting with Hapu and nearly witness her Mudsdale murdering a duo of Team Skulls goons by STOMPING them. Let me tell you, I would rather not be underneath that thing's hooves.

Then it's time for one of my least favorite parts of this game, Royal Avenue. I really could care less about the Battle Royal Dome, to the point where I would not have minded if this was left out of the games entirely. Unfortunately, there is no way to skip it so I just sat through it and mindlessly pressed 'A' through most of the dialogue bits.

FYI, I don't consider the battle royales to be legitimate battles since you don't get EXP from them, so Nuzlocke rules also don't apply to them in case of my Pokemon were to faint. Although I suppose I never really needed to worry about that since Charjabug easily took out Hau's Brionne's with Spark, crowning me the winner.

After the match, I was approached by Kiawe who challenges us to take on his trial. Now this is something which does terrify me. Even with Araquanid and Masquerain, I'm still not confident I'll be able to beat the trial without losing at least one team member.

On Route 7, there are no new Bug types to catch, but there are a lot of swimmers to face. This was definitely good training for both Charjabug and Araquanid since I taught Giga Drain to the latter. Araquanid doesn't have the best special attack, but still workable for this point of the game.

Once in Wela Volcano Park, I take on the last couple of trainers on the area before the trial and train up the entire team to lv. 25 to maximize my odds of victory.

ribombee.png


Cutiefly also evolves into Ribombee which gives him a huge buff to his special attack and speed stats, but I doubt he will be of much use against Alolan Marowak who resists all of his moves.

I couldn't quite remember how Kiawe's trial worked in terms of getting to heal/switch my lead Pokemon in between the different battles, so I decided to play it safe and lead with Masquerain, since this is the lead I wanted against the Totem Marowak.

Against the first, weaker Alolan Marowak, I swapped to Heracross to take it out with a Rock Tomb. Against the Hiker, I switched again to make sure Masquerain had taken no prior damage, this time to Whirlipede who could take it out with a Rollout. I also healed up Heracross to full with a Potion because she is my back-up plan in case something happens to Araquanid.

ーー And then time had come. The final boss of the Fire trial. Not exactly something you look forward to with a mono Bug team, but I was quite confident in my strategy.

maxresdefault.jpg


I have Masquerain out in the front, who immediately gets off an Intimidate on the Totem A-Marowak to lower its physical attack. It only has Flame Wheel as a damaging Fire move, so this is step one in minimizing its damage output. It's also one of the main reasons why I really wanted a Masquerain for this Totem fight.

The second reason is Water Sport. The AI is programmed to go for Detect on the first time almost guaranteed, so I can use this as a free turn to set up a Water Sport and weaken its Fire type attacks even further. Salazzle hits the battle field as an alley while I swap to Araquanid, who has to take both a Venoshock and a Flame Wheel upon switch it. The latter does absolutely pathetic damage, but Salazzle hits quite hard. I accurately predict another Detect from the A-Marowak and use this turn to take out the Salazzle with one Water Pulse.

On the next turn, I get hit by another weakened Flame Wheel but Araquanid just shrugs it off and hits the Totem with a powerful Water Pulse for about 80% damage. The A-Marowak does stall out the last turn of Water Sport with Detect, but even then Flame Wheel does very little damage thanks to the Attack drop & Araquanid's Water Bubble ability, so we easily take out the Totem Pokemon on the next turn.

That was...surprisingly easy. I honestly might have overprepped and could have probably done it with just Araquanid, but the Intimidate and Water Sport did help out for sure. If anything, Salazzle was the bigger threat with Venoshock hitting very hard and I wasn't even poisoned!

Either way, we made it through the Fire trial without any casualties and get the Firium Z as a reward. There is one potential Bug/Fire type I could get in these games but I'm honestly not sure if I want to because it'll almost feel like cheating. (Also the late evolution is a PAIN.)

Next up should be a bit of a breather with the Grass trial.

whirlipede.png

Raisin Bran (Venipede)

bug.gif
poison.gif


Lv. 26

Modest nature (+Sp Atk -Atk)

Swarm

Somewhat vain.

60 ll 35 ll 59 ll 36 ll 55 ll 35

Bug Bite / Rollout / Poison Tail / Iron Defense
charjabug.png


Cheerios (Charjabug)

bug.gif
electric.gif


Lv. 26

Modest nature (+Sp Atk -Atk)

Swarm

Quick tempered.

73 ll 52 ll 59 ll 38 ll 51 ll 28

Charge / Bug Bite / Spark / Crunch

masquerain.png


Apple Jacks (Masquerain)

bug.gif
flying.gif


Lv. 26

Bashful nature

Intimidate

Somewhat of a clown.

77 ll 42 ll 39 ll 62 ll 52 ll 54

Signal Beam / Water Pulse / Stun Spore / Air Cutter



ribombee.png


Honey Pops (Rimbombee)

bug.gif
fairy.gif


Lv. 25

Hasty nature (+Spd -Def)

Honey Gather

Sturdy body.

73 ll 42 ll 38 ll 59 ll 47 ll 81

Silver Wind / Draining Kiss / Stun Spore / Pollen Puff

heracross-f.png


Lucky Charms (Heracross)

bug.gif
fighting.gif


Lv. 25

Careful nature (+Sp Def -Sp Atk)

Swarm

Quick to flee.

76 ll 74 ll 49 ll 25 ll 63 ll 57

Brick Break / Rock Tomb / Bug Bite / Aerial Ace

752.png


Rice Bubbles (Araquanid)

bug.gif
water.gif


Lv. 26

Lonely nature (+Atk -Def)

Water Bubble

Thoroughly cunning.

74 ll 53 ll 48 ll 39 ll 73 ll 34

Bug Bite / Water Pulse / Giga Drain / Aqua Ring

vivillon-meadow.png


Froot Loops (Vivillon)

bug.gif
flying.gif


Lv. 23

Quirky nature

Compound Eyes

Highly persistent.

70 ll 34 ll 33 ll 50 ll 30 ll 51

Signal Beam / Light Screen / Giga Drain / Gust

butterfree.png

Muesli (Butterfree)

Lv. 9 ~ Lv. 20

Died to: Rising Star Duo Lauren Vullaby's Pluck on Route 5.
 

greenbeanbottle

My nuzlockes are beyond human understanding
Team Delta
Pokédex No.
2637
Caught
Oct 1, 2020
Messages
236
Location
California
Nature
Docile
Pronouns
He / Him
Pokémon Type
  1. Grass
  2. Clever
Pokédex Entry
If you're reading this, you mistook a human person for a Pokémon. Get outta here, ya goofus.
Congrats on beating the Fire trial! That's definitely gonna be your biggest hurdle for a little while, the Grass trial should be okay given the type advantage. The Rock grand trial may be a little tricky but you also have Araquanid and Heracross so hopefully it shouldn' cause too many problems.

The team is starting to look stacked! Just a little longer for the Scolipede evolution too, which should be nice. Looking forward to you beating Mallow's ingredients to a pulp the last couple trials on the island!
 

Ymir

Snorlax is my mood
Artist
Screenshotter
Team Delta
Pokédex No.
346
Caught
Jul 2, 2019
Messages
90
Location
Route 100
Nature
Calm
Pokémon Type
  1. Bug
  2. Psychic
  3. Steel
I love the letter format. It reminds me of a written log run I read during Zetaboards that was similarly elaborate and neat. The letters are just dope to look at. In nuzlocke runs, conveying information is generally sort of hard -- your current roaster, level cap, amount of badges, accumulated progress -- it all sort of gets lost along the way and muddied, or, at least that's how it is for me! Runs like these are very nice to me because of how the information is laid out so neatly, and I just generally love the aesthetic. Furthermore, I really appreciate the simultaneous use of a classic written log format with the letters while also adding in screenshots -- this is incredibly digestible and very pleasant to read, and I love seeing how you transpose the different events onto the letters. Okay, I hope this doesn't read as vague praise for the sake of vague praise. I have problems withholding information okay! XD

Congratulations on the Fire Trial. You took it in your stride. The image of a bunch of bug mons painfully strolling through a volcano... thankfully you've got pretty competent counters to most of any type disadvantage that arises.

And -- extra note -- I love how you actually have a spoiler box for your boxed mons (redundancy unintended)! That is another piece of information that I regularly struggle with when doing a run myself or reading a run, so I think it's kind of neat how that's there. Ok, I'll stop describing everything in awe now. XD
 

RisingMew

Currently yelling about Sw/Sh
Artist
Writer
Team Alpha
Pokédex No.
348
Caught
Jul 2, 2019
Messages
116
Nature
Relaxed
Pronouns
She/Her
Pokémon Type
  1. Fire
  2. Dragon
Pokédex Entry
A calm and nocturnal creature with a fondness for reading.
I accidentally forgot to watch this thread, so I completely missed out on these last few updates! Oops ;o;

HUUUUGE congratulations on besting the fire trial! It's one that often gives me trouble even when I've got great coverage for it, but your team blasted through it in such a way that it looked easy--and you only had bug types to work with! I'm definitely taking notes about some of your strategies for later runs in USUM :0

I don't think that you'll struggle with the upcoming grass trial, but I'll be quite keen to see how your throwdown with Olivia goes! Many of your MVPs for the fire trial ought to work well here, but her team also contains two fossil 'mon that don't go down easily at all (at least in my experience :P).
 

Yuna

Conqueror of the Cinnabar Gym
Pokédex No.
4371
Caught
May 5, 2021
Messages
91
Nature
Bashful
Pronouns
She/her
Pokémon Type
  1. Fairy
  • Thread Starter Thread Starter
  • #17
Congrats on beating the Fire trial! That's definitely gonna be your biggest hurdle for a little while, the Grass trial should be okay given the type advantage. The Rock grand trial may be a little tricky but you also have Araquanid and Heracross so hopefully it shouldn' cause too many problems.

The team is starting to look stacked! Just a little longer for the Scolipede evolution too, which should be nice. Looking forward to you beating Mallow's ingredients to a pulp the last couple trials on the island!

Thank you very much! I'm actually really scared of the Rock Grand Trial because of that Lycanroc with the Rockium Z but I think Heracross should do okay against it. I actually implemented the 'one extra Pokemon per run' rule because I really wasn't sure how I would beat Olivia without it. While Araquanid is good offensively, it's too slow and I'm pretty sure a super effective Z rock move will OHKO it. :/

Scolipede is definitely something I'm excited about, although I'm still a little bitter about that Modest nature, haha. It should get a huge buff to its offensive stats upon evolution though!

I love the letter format. It reminds me of a written log run I read during Zetaboards that was similarly elaborate and neat. The letters are just dope to look at. In nuzlocke runs, conveying information is generally sort of hard -- your current roaster, level cap, amount of badges, accumulated progress -- it all sort of gets lost along the way and muddied, or, at least that's how it is for me! Runs like these are very nice to me because of how the information is laid out so neatly, and I just generally love the aesthetic. Furthermore, I really appreciate the simultaneous use of a classic written log format with the letters while also adding in screenshots -- this is incredibly digestible and very pleasant to read, and I love seeing how you transpose the different events onto the letters. Okay, I hope this doesn't read as vague praise for the sake of vague praise. I have problems withholding information okay! XD

Congratulations on the Fire Trial. You took it in your stride. The image of a bunch of bug mons painfully strolling through a volcano... thankfully you've got pretty competent counters to most of any type disadvantage that arises.

And -- extra note -- I love how you actually have a spoiler box for your boxed mons (redundancy unintended)! That is another piece of information that I regularly struggle with when doing a run myself or reading a run, so I think it's kind of neat how that's there. Ok, I'll stop describing everything in awe now. XD

Oh my gosh, so much praise! You're definitely giving me way too much credit, haha!

That being said, I'm very glad to hear you've been enjoying this run! It makes all the time and effort that goes into making each post more than worth it! uwu

I accidentally forgot to watch this thread, so I completely missed out on these last few updates! Oops ;o;

HUUUUGE congratulations on besting the fire trial! It's one that often gives me trouble even when I've got great coverage for it, but your team blasted through it in such a way that it looked easy--and you only had bug types to work with! I'm definitely taking notes about some of your strategies for later runs in USUM :0

I don't think that you'll struggle with the upcoming grass trial, but I'll be quite keen to see how your throwdown with Olivia goes! Many of your MVPs for the fire trial ought to work well here, but her team also contains two fossil 'mon that don't go down easily at all (at least in my experience :P).

Thank you very much! I'm honestly still baffled I managed to get through the Totem A-Marowak without any deaths myself. Both Araquanid and Masquerain were absolutely vital to get through this part of the game though, so I'm glad I got lucky with my encounters and managed to avoid the Paras.

Olivia will be either a breeze or a complete massacre I feel...Let's hope I'm scared for nothing and I'll actually just sweep through her team with Heracross. Lucky Charms will definitely have to work overtime during the upcoming Grand Trial.

Bug-Monologue-letter-17.png

Bug-Monologue-letter-18.png

Bug-Monologue-letter-19.png

After defeating Kiawe's Trial and gaining access to Charizard Glide, I decided to do some backtracking and head back to the first island to explore some of the areas which are now available to us.

This are mostly water areas with Water type trainers but since I could have technically battled them after doing Lana's trial as well, the levels of these trainers are quite a bit lower than my own, so I pretty much steamrolled through most of them. I still wanted to get the extra EXP though, as well as pick up some items along the way.

On Akala Island, our next stop is Dividing Peak Tunnel which has now been opened up. At the very end, we meet up with the Ultra Recon Squad once more and they are being mysterious as well. This is also where you first get to properly interact with Colress, right outside of the Aether Paradise base on Route 8.

There are no wild Bug types in the grass on route 8, but there is one special encounter I'll be able to get at the very end of the path. I decide to battle all the trainers first and even though there's a few dangerous opponents on this route (Kangaskhan, Flying types, etc.), the team has very nice coverage at this point so none of them cause much issue.

On the small coastal area at the end of route 8, I hop onto Tauros to chase down a lone Wimpod and add it to the team.

wimpod.png


Golisiopod is extremely powerful, although its ability is definitely a huge downside. It can work great for pivoting in competitive play, but it's not something you usually want in a challenge run. For now I'll stick with Araquanid, but perhaps this little guy will earn himself a spot on the team in the future.

The real challenge of route 8 comes in the form of Ace Trainer Eileen and her team of two powerful Flying types: Fletchinder and Fearow. This battle is completely optional and the wise decision would be to skip it in a Mono Bug run, but we like to live life on the edge here.

VSAce_Trainer_F_2_SM.png


I lead off with Heracross against her Fletchinder go to for a 4x super effective Smack Down but it outspeeds me and goes for Peck, which is also 4x super effective on me. I began to sweat but thankfully Heracross is bulky enough and these trainer Pokemon don't have perfect IVs/EVs either, so we comfortably live at about 60% while Smack Down is an OHKO.

Fearow comes out next and I figured it would go for its Z move here, so I swap into my Charjabug who tanks it pretty well. It leaves us at about half health but if a Z move only did that much, we should be safe to heal up once with a Super Potion and then go for a Magnet-boosted Spark. Aerial Ace does about 30 to 35% so we can tank two of those and since Fearow has paper-thin defenses, one Spark is more than enough to take it out.

With not much else to explore still, it was already time for the next trial in Lush Jungle. I assume this will be one of the easiest trials for our team to face in the entire game, so I went into it feeling pretty confident.

While Mallow takes you around the forest to gather the different ingredients for her 'Mallow Special', I purposedly picked the ones which would trigger battles before the Totem to up the difficult, as well as farm some more EXP and get everyone up to the level cap of 27 before taking on Lurantis.

A sweet scent lingers through the air and it is time to take on Totem Lurantisーー

DAMb4spP6qrHa2YGMDEloqP3K2tDO3JjvxZZRD1e05h_TD-8kh6jYeKCgVeneb4lMO0Gz_1rxJyKxNjum_obEq5wEkDxPrgAzQATciRvq4wtFhyQ6BnSzyxHsDsNlUETgJleY0g5QfvM1gjfwI8Zy6OA-bFmKDIzL_9vSi3N


Once again, I had Masquerain in the first slot to get off an Intimidate and immediately lower the foe's attack. Masquerain is very underrated because it has been a huge savior against all these physical attacking Totem Pokemon.

I go for Signal Beam next which does over half, which X-Scissor barely does anything in return. Lurantis summons its alley Pokemon, which can be either a Comfey or a Kecleon. I get very fortunate since she summons the former, which is much less threatening. Kecleon not only has 4x Super Effective Ancient Power, but it can also confuse with Dizzy Punch and lower your defenses with Screech.

Meanwhile Comfey is completely useless since all it does is buff Lurantis' Defense with Flower Shield, when I'm only using Special moves against it to begin with.

Now for the annoying part...Synthesis. Lurantis outspeeds due to the Totem Speed Boost so it keeps on spamming recovery moves. Thankfully, Signal Beam outdamages it by just a bit every turn and eventually we get a confusion as well, sealing our victory. I still had Rimbombee with Pollen Puff in the back as a plan B as well, so I never felt like I could lose, the battle just took way longer than it should have.

With that, we've taken down all three trials on Akala Island and only suffered one death so far! (Which wasn't even to a Totem Pokemon fyi)

Olivia's Grand Trial will be scary because Rock is Super Effective against all of my Pokemon except for Heracross. I might equip the Fightinium Z but if possible, I would like to complete this challenge without relying on 'broken' Z-moves since I'm not a fan of those at all. :/

whirlipede.png

Raisin Bran (Venipede)

bug.gif
poison.gif


Lv. 27

Modest nature (+Sp Atk -Atk)

Swarm

Somewhat vain.

62 ll 36 ll 62 ll 37 ll 58 ll 37

Bug Bite / Rollout / Poison Tail / Iron Defense
charjabug.png


Cheerios (Charjabug)

bug.gif
electric.gif


Lv. 27

Modest nature (+Sp Atk -Atk)

Swarm

Quick tempered.

76 ll 54 ll 61 ll 40 ll 53 ll 30

Charge / Bug Bite / Spark / Crunch

masquerain.png


Apple Jacks (Masquerain)

bug.gif
flying.gif


Lv. 28

Bashful nature

Intimidate

Somewhat of a clown.

82 ll 46 ll 42 ll 67 ll 56 ll 58

Signal Beam / Water Pulse / Stun Spore / Air Cutter



ribombee.png


Honey Pops (Rimbombee)

bug.gif
fairy.gif


Lv. 27

Hasty nature (+Spd -Def)

Honey Gather

Sturdy body.

78 ll 45 ll 41 ll 63 ll 51 ll 86

Silver Wind / Draining Kiss / Stun Spore / Pollen Puff

heracross-f.png


Lucky Charms (Heracross)

bug.gif
fighting.gif


Lv. 27

Careful nature (+Sp Def -Sp Atk)

Swarm

Quick to flee.

81 ll 80 ll 53 ll 27 ll 69 ll 61

Brick Break / Smack Down / Bug Bite / Aerial Ace

752.png


Rice Bubbles (Araquanid)

bug.gif
water.gif


Lv. 27

Lonely nature (+Atk -Def)

Water Bubble

Thoroughly cunning.

77 ll 56 ll 50 ll 40 ll 77 ll 35

Bug Bite / Water Pulse / Giga Drain / Aqua Ring

vivillon-meadow.png


Froot Loops (Vivillon)

bug.gif
flying.gif


Lv. 23

Quirky nature

Compound Eyes

Highly persistent.

70 ll 34 ll 33 ll 50 ll 30 ll 51

Signal Beam / Light Screen / Giga Drain / Gust

767.png


Cap'n Crunch (Wimpod)

bug.gif
water.gif


Lv. 19

Relaxed nature (+Def -Spe)

Wimp Out

Hates to lose.

42 ll 19 ll 23 ll 17 ll 21 ll 33

Struggle Bug / Sand-Attack

butterfree.png

Muesli (Butterfree)

Lv. 9 ~ Lv. 20

Died to: Rising Star Duo Lauren Vullaby's Pluck on Route 5.
 
Last edited:

Trollkitten

Kitten of Lore
Artist
Writer
Team Delta
Pokédex No.
208
Caught
Jun 30, 2019
Messages
2,020
Location
Gatto Region
Nature
Quirky
Pronouns
She/her, Aetherai Lorekeeper
Pokémon Type
  1. Fairy
  2. Clever
Pokédex Entry
Autistic writer who starts more things than she finishes. Hyper asexual Twitch Plays Pokemon lorewriter. Rather be a happy shill than an angry critic.
Masquerain is very underrated because it has been a huge savior against all these physical attacking Totem Pokemon.
I never gave Masquerain a second thought until I used one in an Omega Ruby nuzlocke. That thing survived so many battles that it had no right to survive, culminating it it taking a Rock Slide from Courtney's Camerupt on Mt. Pyre AND LIVING. At six HP.

Now I can't give the species enough praise.
 

RisingMew

Currently yelling about Sw/Sh
Artist
Writer
Team Alpha
Pokédex No.
348
Caught
Jul 2, 2019
Messages
116
Nature
Relaxed
Pronouns
She/Her
Pokémon Type
  1. Fire
  2. Dragon
Pokédex Entry
A calm and nocturnal creature with a fondness for reading.
So many people sleep on bug types like Masquerain just because ~they're bug how could they possibly be good~ but honestly? They can do some real damage! Having an Intimidator is such a boon ;o;

I totally forgot about that ally Kecleon! That's the ally I had to deal with in my USUM 'locke and it was horrible to fight even without a team full of bugs! I'm glad you got the much easier Comfey instead, otherwise that battle definitely could have been tricky...

I've got my fingers crossed for your Olivia fight! I'm so nervous to see how it goes ;o;
 

greenbeanbottle

My nuzlockes are beyond human understanding
Team Delta
Pokédex No.
2637
Caught
Oct 1, 2020
Messages
236
Location
California
Nature
Docile
Pronouns
He / Him
Pokémon Type
  1. Grass
  2. Clever
Pokédex Entry
If you're reading this, you mistook a human person for a Pokémon. Get outta here, ya goofus.
Good work on the Grass trial! Sounds like everything went pretty swimmingly, and no more deaths is certainly a plus.

It's honestly been a while since I played USUM so my brain totally forgot about the Rockium-Z that Olivia's Lycanroc has. That could certainly pose a threat, but again, you do have Heracross which is decently bulky enough and is neutral, and has plenty to fight back with. Also a shame that Wimpod's evolution isn't until Level 30, it could've been useful otherwise...

Best of luck with the Rock grand trial! I'm pretty optimistic about your chances. : )
 

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