You may have noticed that we’ve got the PANIC BUTTON team throughout this. There is a reason for that. This particular team arrangement is going to be vital for taking down all these Sauropods. Honestly, Saurhead, you had a lot of nerve bringing THREE of these along!
Sauropods have a lot of LP, so we get to go first! Also, look at those hilarious debuffs on Perso. These long-necked Vivosaurs are known for two things: Way too much bulk and debilitating support effects for their teammates. But since they’re also pretty strong, and they don’t get an attack nerf when attacking from the SZ..? Yeah, I wouldn’t exactly call them balanced.
Oh, yeah, I figured out a thing during this playthrough! From my testing, it seems that the brains are compatible with all other vivosaurs
when it comes to Team Skills. I’m not sure exactly why this would be, lore-wise, but it’s handy for this team in particular, because it means they still have access to them!
That was a critical hit, from one of the strongest Vivosaurs in the game, onto an opponent with an effective defense stat of one.
This is going to take a while.
I had to look at this screenshot for a good few minutes before I figured out what Perso actually DID. The answer is one damage to Dune.
It’s called “Electric” for a reason, look at those special effects! Look at how much LP these dang sauropods STILL have! I’m in agony!
Okay, actually, Perso is getting pretty low. I shall cease my complaining.
… huh, the commentators refer to him with the [Saurhead] 2nd title, that’s interesting. I honestly kind of suspect that these were names meant for bug testing and they were just never changed to “Saurhead” because they’re very strange. Dynal’s first fight had the same misnaming issue--he was just flagged as a “dinaurian”, remember?
hEY, what gives???? Well, at least Apato will go down next turn…
(Also, haha, “Awesome Presence” did one damage. The power of Compso’s support effects, everyone)
Dune scores a kill! Go Dune! Terra Pulse happened to be my cheapest attack that I knew could hit Apato (Lead–name courtesy of @KitKatKK2–has an unfortunate tendency to miss attacks).
Billowing Anger looks like a bunch of cotton candy. In other news, I’m pretty sure Perso has single-digit LP right now. Rude.
There we go, much better!
And just to be a jerk…
Power Scale is awesome.
OW. This is why sauropods are scary! If they aren’t debuffed like mad, they hit like trucks!
But now Salto is debuffed like mad, and with no allies, it can’t switch to alleviate the effects.
It’s bullying Salto hours.
There! Saurhead’s scariest team has been defeated! Now onwards to the final challenge!
Highest attack in the game? Meh.
Scare skills? Meh.
An… attack boost…
Okay so Guan entirely cancels out Dune’s support effect. We’ll need to take it down ASAP.
These both feel like the wrong values. I think the ‘1’ hasn’t appeared in front of either number yet.
T-Rex has Tyrant’s Roar, one of the few non-team skills in the game that can hit the entire party! I believe the only other attack with this distinction belongs to Frigi.
Lead isn’t doing a lot of damage, which is unfortunate. We may need to rely on some confusion to draw Guan into the AZ.
T-Rex scaring me left no choice but to use ELECTRIC DOOM. Scary!
Haha big number go brrrr
AUGH, missing is a real pain in this fight. It happens… often. Get ready.
New tactic. No regrets.
Also going to try… this!
YES, perfect! Let’s see what one hit can do..!
Great. Just great.
This defeat was brought to you by Dune. Without her FP plus, I would not have been able to afford it.
I don’t recall if I’ve mentioned it before, but being scared prevents you from using a few attacks randomly. To show this, those attacks have a little shivering animation applied to them. It’s a neat detail!
Lead, why are you like this.
Oof ouch my bones
Thanks for not missing! Finally!
Perfect! Now Gorgo’s all that’s left…
That’s the most damage it’ll do for the rest of this fight.
I lightly nom. I do 180 damage.
Gorgo genuinely has some really cool attack animations. There aren’t any other Vivosaurs with a similar style, as far as I can recall.
Bam! We did it! Way to go, PANIC BUTTON!
When Guhvorn wins, it does this really ominous laugh. It’s a little creepy!
And our reward… is a familiar face!
Fluffy II is back! And, sadly, still in his nerfed form. Though I guess it makes sense that the game won’t let you get the Oops All Max Stats version permanently. Oh, if only…
Welcome aboard, Fluffy II!
Let’s take him for a test run--I’ve got just the battle in mind!
For some reason, this fight, where all the brains are Rank 11 instead of Rank 8, is challengeable if you talk to Richmond. I’m guessing that they aren’t Rank 12 because their stats would just be way, WAY too good. Not that it stops a certain someone
from having an unfairly strong team later…
… Wait, is Guhnash Giratina? Can Benji never escape that guy?
(I totally should’ve taken design inspiration from Guhnash when drawing Lucky Platinum’s Giratina. That would’ve been… something)
Jeez the brains have a ton of health. What’s up with that.
Dune makes battles a little dull. The opponent only ever does one damage! Granted, a lot of these fights would be super difficult without her, but it can be pretty funny.
Silly brain. That isn’t going to save you.
Not bad, damage-wise! We’ll take Guhvorn out soon enough.
Oh come on! Why can’t my Vivosaurs just get the kill?!
And now we’ve gotta wait a whole two turns? Boo!
That sure was flashy for an attack that did literally nothing.
OH COME ON.
Okay, so that sliver of health was actually 38 LP, so I guess I don’t blame Fluffy II for not securing the kill last time.
He got it here, though.
Yes, I used Gravel Breath specifically to drop my LP lower so that I could steal more. What of it?
I know that Scale’s confuse rate is something like 70% but it really does feel higher. You go, Slate!
Well that sure was… helpful.
Fluffy II can’t hit for beans. We’re just gonna, uh, zoom ahead to when he actually DID finally land a hit.
To be fair, it was only like a turn later, but still.
Okay, so maybe Guhweep just has really high Evasion and that’s the issue here.
This is getting a little ridiculous.
Well, at least that worked! Now it’s time to, you know, actually land some hits.
Dang. And here I thought that lucky streak would last.
Eventually, though… down goes the brain.
And that’s how the fight against Guhnash would’ve gone if we had a legendary on our side! There were more misses than I cared for. I think I prefer Garret.
From here on out, post game is pretty much entirely battles. Next time we’ll go find the OTHER legendary Vivosaur!