So some areas in the games have very defined 'zones' that have different capture selections.
I'm not talking about different floors in a cave or the like, but rather where the area changes enough that it could be it's own area.
Examples would be:
Ruins of Alph - above Ground / inside the ruins...
Initially I just started with the two OG rules, and the others later come in.
I suppose what makes my run isn't very nuzlocke-y is the Great Marsh rule along with a... certain hidden bullshit cause I pulled.
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