@"Absolutely Certain" These top two intrigue and confuse me. For the one about anthro runs, are you talking about gijinka runs and if not, how exactly do gijinka runs differ from anthro runs for you? I'm not trying to be insulting; I'm honestly curious about it because to me, there really isn't a difference.
- ) A run with a more positive spin/outlook on death! Not just "oh these guys are dead, let's check out their dead life," but more honoring traditions of death and respecting the dead rather than bemoaning and being solemn about it. I think it'd be a fun exercise, or at least an informative research dive...! I wanna see more "death treated as a good thing," and not just a "oh this bad person is dead :D." Let's see a, "this good person is dead, let's celebrate their life."
- ) where is it. the anthro runs
As for the positive spin on death, the first thing that comes to mind would probably be a cultural thing about a good death. Maybe the run takes place in a world with a Viking culture; where warriors sought a death in battle so they could reach Valhalla. I'm 90% sure that a death of old age would be something of a shame for a warrior in that culture, but I'm not positive. Or a chivalric run, where the Pokemon act as knights to their trainer king and are lauded after death for their glorious battle? Heck, you could maybe combine the chivalric run with an anthro run where your trainer is a young king or noble out to conquer territory to expand their kingdom with his knights looking for glory in battle or glory in death.
That could also bring up a potential character; the one who doesn't get the whole 'glory in death' or 'good death' concept. Fire Emblem Three Houses had that in the Blue Lions with Felix, if you want a good example. Though that game might be more of a deconstruction than you appear to be looking for.
Anyways, I hope this inspired someone. If not, I might come back to do a run like this later on. Seems like an interesting fic for a Kalos run...