Index Indicum

Thread Description
It's an index of indices innit?

Master Bryss

zd zd
Hacker
Screenshotter
Team Alpha
Pokédex No.
85
Caught
Jun 16, 2019
Messages
210
Location
Scotland
Nature
Quirky
Pronouns
he/him
Pokémon Type
Poison, Steel
Pokédex Entry
Their body is made of an intricate and interconnected weave of their own puns.
Good morning internet, I'm Master Bryss. Welcome to my corner of the world, the Index Indicum. If you are reading this introduction, you have taken your first tentative step into what I call Bryssverse.

Bryssverse is a series of interlinking creative works that tell of the trials and tribulations of people bearing the surname Bryss, their associates, and those who document their exploits (like me!). The framing device for most of these adventures is a good old-fashioned Nuzlocke run, sometimes plain, sometimes with horrible rules. I'm also a big fan of what I call rum hakes (or just hakes), so hack runs are a big part of it too. It's... not very serious. At all. Except sometimes. But mostly not. But it is long-running and complex when taken as an overall picture!

When I'm not weaving the single most complicated narrative I can form, I also do the odd Let's Play, video run, audio run, roleplaying campaign set in a boarding school for petting zoo people... basically, pies. Many. Fingers? Also many. I like to do a bit of everything, so long as I keep innovating.

The Index is a repository for the entire Bryssverse in all its forms and contains (or will contain) links to all my creative projects.

From this landing post, you can (or will be able to) access the following locations:

The Index Novum Bryssi: The run index for the ReMastered Era of Bryssverse
The original Index Indicum: The run index for the Zeta Era of Bryssverse
The Oxford English Bryctionary: Confused by an in-joke? Welcome to the club but also read this I guess?
-Maybe some other ones who knows-

I have no interest in Bryssverse but what's this about LPs?
Oh, a list of 'read this if you want something Bryss has done that isn't complicated!' I made one of those!

Alternatively, try The Dark Side and its sequel Smoke on the Water, which are basically self-contained aside from a few things. Smoke on the Water in particular has me trying to write a run using only the 1000 most common words of the English language, which is a challenge in and of itself, especially where proper nouns get involved.

I also do a podcast, appropriately titled Podcastlocke!, with my wife Escape and our friend NagsBags. There are plans to do multiple Seasons, but the link is to the first one, where we play two type monolockes of Black and White 2!
 
Last edited:

Master Bryss

zd zd
Hacker
Screenshotter
Team Alpha
Pokédex No.
85
Caught
Jun 16, 2019
Messages
210
Location
Scotland
Nature
Quirky
Pronouns
he/him
Pokémon Type
Poison, Steel
Pokédex Entry
Their body is made of an intricate and interconnected weave of their own puns.
  • Thread Starter Thread Starter
  • #2
Index Novum Bryssi
Welcome to the Index Novum. This is the comprehensive guide to the Bryssverse, in its ReMastered Era.

When I started making up the Bryssverse, it sort of spiralled into a continuity monster akin to modern-day comic books except with a conscious desire on my part to retcon (retroactively alter continuity) as little as possible. Over time, the amount of plot points originating from earlier runs has resulted in me needing to change this a bit, hence a comprehensive rework. I will keep as much canon as possible but tidy up some bits and add some linkwork, especially in the very early runs.

Unlike Bryssverse 1.0 (the 'Zeta Era'), Bryssverse Remastered is designed to have a fixed, linear reading order. Admittedly, in order to do this I have split some runs into multiple 'episodes,' especially in the middle sector. In cases where an entirely different run is to be read midway through another run for plot reasons, this will be denoted within the contents page of that run as well as here. It's not a 100% flawless solution, but it's decent enough.

Each run has a Bryssverse ReMastered Reference Number [BRRN] that helps with reading and with my referencing. They are found in the tags for Xenforo. The key to this reference number works thus:

In a canon run's [BRRN], the first two letters are the Origin Indicator (OI). They refer to the run's poster. Most runs are therefore [BR] runs, for (Master) Bryss, but there are exceptions:

[BA] is Bryss & Apple jointly
[ES] is EscapeToTheSea
[AR] is Argon
[EB] is Bryss & Escape jointly, but this one hasn't happened yet

If a run's [reference number] is [LP-] with letters after the hyphen, that indicates a non-canon Let's Play that has no bearing on the plot of Bryssverse at large.

If there is another letter after the Origin Indicator e.g. [BRH], the final letter is the Playerverse Indicator it indicates the run takes place in an alternative location to the 'mainstream' locations of Bryssverse. Most Bryssverse runs take place in Playerverse D and its satellite dimensions, or in the Authorverse, where Author Bryss lives. Since D is our 'D-fault' universe (ha), no extra letter is used. These 'extra letter runs' are not as tightly wound in continuity as main runs and have their own self-contained plots. Well, except Playerverse E, which is essentially the 'Earth-2' of the Bryssverse and has some bleedover.

The two-digit number after the Origin Indicator and the Playerverse Indicator (if there is one) is the Reading Number. If there is a hyphen then a letter after the Reading Number, this indicates that this 'part' of the Bryssverse is split into multiple Episodes (or Johto and Kanto Legs for Gen 2 games). This gets especially bad in [BR05] which is split into eight episodes/legs because it took so long to write Game of Chance White that the plots of several other runs became intrinsic to it midway through.

Finally, because if I don't do this these spoiler boxes will become very long, Bryssverse is divided into narrative Phases akin to the MCU (we're already drawing a lot of inspiration from comic plotting patterns so...).

ZETA ERA REMASTERED RUNS
The Zeta Era of Bryssverse is the version of Bryssverse from before the ReMastering. The earliest of these runs have had significant changes made to structure, especially runs from when Zetaboards had a 50-image limit per post. Later ones have just been tidied to make continuity tighter and remove continuity snarls.
In the first phase of Bryssverse, we are introduced to Ufllbcan M. Bryss, typically known as Player Bryss to avoid using his incomprehensible first name, at the two main stages of his life, pre-Tapir War when he had his original body, and post-Tapir War when he didn't.

Despite the name of the Phase being Complex Genesis, we don't actually see how Player Bryss truly became who is he until Phase 3. The title more refers to the origins of the Bryssverse's hallmarks of alternate versions of the main character, ignoring the concept of a linear timeline, making fun of rom hacks, and improvising major plot points from random dialogue.


[BR00-A] Introduction To Bryssverse ReMastered
From: 2019

This is the general intro that explains everything. By which I of course mean it doesn't.

[BR00-B] Origin Points
From: 2019 (re-cut)

Origin Points collects both the origin of the concept of Bryssverse and the in-universe origins of the Bryss line in one place. Whilst neither is a 'full' narrative run, their details would go on to influence future plot stuff.

[BR01A] Game of Chance: Gold Saucer Edition (Johto Leg)
From: 2019 (re-cut from 2013)

GoC Gold Saucer is a 're-cut' of my original Game of Chance Gold run. GoC Gold was mostly written before the idea of Bryssverse actually came into being, although the idea that the Bryss contained within was the 'same' Bryss from my Sapphire and Diamond runs was there from the start. Thus, the original Gold commentary is treated as Author-written. This new run's commentary is instead derived from voice memos that Player Bryss left the Author that he never originally used.

Whilst it is first in the reading order, the director's cut commentary contains Spoiler Boxes relating to the Bryssverse as a whole up to and including Game of Magic Book 1 (so the whole of the Zeta era). Thus, it can be read again following the conclusion of the Zeta runs.

[BR01C] Game of Chance: Gold Saucer Edition (Kanto Leg)
From: 2019 (re-cut from 2013)

See [BR01A].

[BR02] Dearly Me! Bryss' Life of Guardians: The Dear-ector's Cut
From:
2019 (re-cut from 2013)

Dearly Me! The Dear-ector's Cut is a re-cut of the first hack run in Bryssverse, through DestinedJagold's Ruby Destiny: Life of Guardians. It retains most of the jokes but is consolidated into (hopefully) fewer parts than the original. And has new jokes. Maybe. This is the run that basically sprung me into notoriety, and made me the first person to ever successfully Nuzlocke this hake (in public).

The second phase of Bryssverse takes in the events leading up to the Great Offscreen Tapir War. Because of the complexity of these events, there are a lot of run jumps in this phase.

The phase also introduces Conchita Hernandez, a Player who is unconnected to the Bryss family whom the Author follows during wartime. She adventures through Spanish-speaking regions unaffected by the Tapir War by reason of neutrality or geography, aside from an awful nightmare she has about the Empire Region
.

This midway Phase collects all the miscellaneous runs from the middle of Bryssverse that don't have a Bryss as the Player Most of them can be read independently of Bryssverse as a whole.

[BRF01] The Dark Side: A Lunatone Sololocke Retrospective
From: 2019 (re-cut from 2014)

The Dark Side is a re-cut of Mysterious As, a Lunatone sololocke done as a part of a duel. The re-cut serves to add more context to its successor run, Smoke on the Water, as well as prove I could re-edit a run originally done in less than 48 hours in the span of about 4 hours. It takes place in Playerverse F and introduces minor protagonist and moon obsessive Floyd Jensen.

[BRF02] Smoke on the Water: A Torkoal & Corsola Duolocke
From: 2015

Smoke on the Water is the sequel to the Lunatone sololocke, in which Floyd takes on his universe's Hoenn with two under-regarded Pokemon. As an extra challenge, the run is written entirely in the 1000 most common words of the English language.

Phase three takes place after the war and follows Bryss' struggles to attain a corporeal form again post-Dearly Me. We also see the origins of his character, and the development of his son Syrb post-separation.

[BR14-A] France v Spain: Under The Spanish Sun (Zeta)
From: 2017-

The second half of the France v Spain duology and the final run of the Zeta Era, crossing over into the ReMastered Era. It follows the same format as Xpañol with Conchita Hernandez as the Player again but it's in Sun instead of X, obviously.

REMASTERED ERA RUNS
These are the runs written after the start of the Remastering.
In the fourth phase, everyone aware of the Author's existence becomes aware that their universe just got a new coat of polish on it. Meanwhile, in Playerverse E, a new Bryss comes into being and is forced to deal with all the baggage from the Zeta Era once and for all.

Playerverse E is a genuine 'alternative main universe' to Playerverse D, following an alternative modern Bryss as she figures out her place in the world and her relation to what has come before.


-[BR01A&C] Game of Chance: Gold Saucer Edition's Spoiler Boxes can now all be opened.-

[BR14-B] France v Spain: Under The Spanish Sun (ReMastered)
From: 2019-

The second half of France v Spain, in which the Author goes rogue and departs from the Treaty of the Pyrenees in order to finish the run and set up a key plot point for later.

[BRE01] Game of Chance But In Red
From: 2019

GoC Red is the first Playerverse E run, introducing that universe's Bryss, Bethany R Bryss. Whilst it is linked to Playerverse D narratively in some ways, it does not rely on prior knowledge. As the third Game of Chance run, though, it helps have have some familiarity with the rules.

[BRE02] Game of Chance: White 2.0
From: 2019

GoCW2.0 is the second Playerverse E run and a direct sequel to GoC Red. Once again, Bethany Bryss is challenged. But this time, there's even more dregs of the old world to deal with! This run also uses a singularly complicated new GoC set based on the Android: Netrunner LCG. It's AWFUL.

OTHER PROJECTS

See The List of Things Bryss Has Done That Aren't Complicated.

Also, the Hake Thread. This is a link to all my silly minor hacks, plus my never-completed hack project that now looks woefully outdated, Spanish Gold.
 
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Master Bryss

zd zd
Hacker
Screenshotter
Team Alpha
Pokédex No.
85
Caught
Jun 16, 2019
Messages
210
Location
Scotland
Nature
Quirky
Pronouns
he/him
Pokémon Type
Poison, Steel
Pokédex Entry
Their body is made of an intricate and interconnected weave of their own puns.
  • Thread Starter Thread Starter
  • #3
Index Indicum
This post is the old Index Indicum that served as the run portal for the Zeta Era. It's a bit cluttered and not in as nice an order as the ReMastered Index Novum. Currently, all links are to the Tapatalk board, but this will change when ports happen. Most links are now in-house! Also, the three earliest runs (Game of Chance Gold, Dearly Me, and Mirror World) have some of their images hosted on Photobucket, which means they're watermarked or not working. Sorry.

Also, some links are broken due to Tapatalk doing away with the old blog system. Sorry!

The Bryssverse is, umm, big. Like, coming up to thirty entries that I consider canon big. As such, it can be a little confusing to navigate. I personally cannot help you much, but Jimcloud tried. Here's a vague reading order as presented by her, with some edits by me:
Jimcloud said:
Okay, so I'm going to post a Quasi-Official Run Reading Chronology for your sake. Italics denote "optional" runs, inasmuch as anything is optional in the Bryssverse.

The Origin Point -> The Second Coming -> GoC Gold -> Mirror World Original Flavor -> Marble -> Dearly Me (Life of Guardians) -> GoC White (Parts 1 - 21)* -> Evil Bryss' Randomized Quartz -> Touhoumon^ -> GoC White (Parts 22 - 41) -> Spanish Sapphire Redemption -> GoC White (Parts 42-End)? -> Dearly Me, Not Again (Ruby Destiny Broken Timeline) -> How (Not) To Write A Serious Run (Liquid Crystal) -> Time & Space※ -> Game of Magic⁂
(totally optional: [GoC White] -> Septo Conquest Linklocke -> Evil Bryss' Septic Conquest [-> How (Not)] -> Thinking About Catz)

*It is highly recommended that Game of Chance White is read in stages, due to the hiatus-prone nature of the run, its gradual synthesis of runs that were written after its inception, and the fact that a hell of a lot of runs are going to reference it. If you insist on reading the whole thing at once, then ignore all GoC White suggestions until the last one.
^To properly understand the idea of the protagonist of this run, Topaz is recommended but not required.
?Before reading this, it is highly recommended to first read Gunsteve Invades Poland (preferably read after some GoC White, but honestly can be read any time). Will be worth it, I promise.
※Time & Space replaces The Second Coming as mainline canon (but it's understood it still 'happened').
⁂Game of Magic comes with a handy list of background reading for help understanding various elements.

...Bloody hell, Bryss, you made me delve into double daggers.

(EDIT: Randomized Quartz gets added into main canon list because #ThanksTouhoumonPlotPoints)

The Origin Point: Sapphire
Description: The run that started it all. This run is the reason all Zubats are named Goddamn. Here we begin to follow Ufllbcan M. Bryss, a distant descendent of Erasmus L. Bryss, who we will get to later. He starts this one at 10 in 2004 and finishes it in one year's time, during which he learns the pain of Nuzlocke. I originally blogged this on an old Blogspot of mine and later reblogged it here with some edits to fit it into the canon, sort of.
Status: Failed.

The Second Coming: Diamond
Description: After a year of mourning, during which he discovers Annanism, Bryss returns to the fray in Sinnoh. In this run, he obtains Hartnell the TARDIS-blue Dialga, foils evil plans again and also suffers more losses. By run's end, it's 2007. Exceeept this technically isn't a real story post-retcon. It's a plot device. See below.
Status: Completed. The blog entry is a text reconstruction of the run. Also technically not mainline canon, replaced by...


Time & Space: A Sinnoh Run
Description: A run of Diamond that's better than the above run of Diamond and is better plotted and such.
Status: Completed!


Somebody Stop Me! Marble Capslocke
Description: Following his Sinnoh victory, Bryss ends up in Garna for no explained reason, and must escape. This run takes place in the first half of 2009. It takes less time because of the way navigating the region works. This run is the earliest chronological appearance of Ganon, to become Nonagon. Which, I guess, makes it a prequel to the 'main' runs, but a sequel to the proto-canon.
Status: Completed. Don't ask how. Just read it.


Game Of Chance: Gold Edition
Description: The first Game of Chance, with a ridiculously restrictive moveset and Super Hans. Also the first one to be written on the forums, but not completed, as Marble finished first. Starts mid-2009, ends 2011 timeline-wise.
Status: Completed.


Mirror World: The New Guy
Description: Takes place at the same time as Gold, except also after and in another dimension. Part of an awesome RPG-grouplocke called Mirror World, and it founds some of the core concepts of the canon, such as the recurring rival Nonagon. The year is technically set as 2013, but it exists more to mark the existence of the run than give an actual time for the events.
Status: Complete? Sort of. There's no ending, but it's over. Hanging plot issues are resolved further down the list in Return to Mirror World.


Game of Chance: White Edition
Description: Tapirs. OK, in all seriousness this is the follow-up to Game Of Chance Gold, where Bryss takes on Unova. With more card games. This run begins the so-called Tapir Arc, and takes place in 2012. Due to the nature of the run, it is highly recommended that, of all 2013-15 runs, this one is read last.
Status: Completed!


Segunda Vez: Spanish Sapphire Redemption
Description: An ordinary Sapphire run, except the game's in Spanish. Features the commentary style of Xpanyol, a new Authorverse plot and the return of Bryss, in the Wasteland Year of 2014.
Status: Completed.


Dearly Me! Pokemon Ruby Destiny: Life Of Guardians
Description: An epic run of DestinedJagold's 'epic' rum hake Pokemon Ruby Destiny: Life of Guardians. And what a life it is. Especially for poor Syrb N. Bryss, whose dad lives in his head. Key features include the Pause Count and office supplies. This run takes place in the year 2034 and takes two years to finish. This is by far my favourite plot run I have ever done, and also the longest. If you read no other Bryss run, read this one. I promise it's worth it.
Status: Oh so very completed.


Bryss and Apple's Septo Conquest Linklocke: Build-A-Starter Workshop Edition
Description: An attempted linklocke of the hake Septo Conquest, with all-new starters created by us.
Status: Failed, succeeded by Evil Bryss' Septic Conquest.


How (Not) To Write A Serious Run: A Liquid Crystal Screenshot Run
Description: Fresh from his Septo defeat, Bryss wakes in Johto again. But where's the author? Takes place in what for Bryss is 2036 but in another plane of the Entranet to his main one. Nominated for Best Screenshot Supporting Character in the 2014 Extravaganza!
Status: Completed!


Dearly Me, Not Again!
Description: The fourth Ruby Destiny game! Time to riff it to hell and back. Featuring five regions, only two decent rivals and a weird-ass prologue.
Status: Completed owing to the likelihood of the game's cancellation.


Thinking About Catz
Description: Technically an OA, but the plot does actually connect to the main Bryssverse so it's here. Bryss finds himself trapped in a world... again. But this one is... different.
Status: Completed!

These are runs that take place in the same universe as the Bryss runs but don't feature the main Bryss. These are listed by protagonist.

Author-Only Runs


Return To Jupiter: The Reactionlocke
Description: The Author plays through Jupiter a second time, but this time it's his own face on the line. Will he survive?
Status: Completed!

Brytch


Touhoumon In The Metal Generation
Description: A Gen II Touhoumon hack. The Johto leg is left to Brytch, a female clone of Bryss. The Kanto leg is entrusted to Redd, a wily kitsune conwoman. Weirdery ensues. Its place in the timeline is complex, but it can officially be considered a prequel to White.
Status: Completed.

Conchita Hernandez


Xpanyol: Bryss Plays X In Spanish And Snarks About It
Description: An incredibly long and tangential written log where a Spanish girl named Conchita goes on a magical journeyquest around Kalos. The first run to have a plot set in the Authorverse, the first Spanish run and the second run in the Tapir Arc. Takes place in 2015 with a 16-year old Conchy as the Player, not that she realises she's being followed.
Status: Completed.


Detective Conchy: Pokemon Hyetology
Description: An, umm, interesting hack with a personal fakemon that wasn't in the original hake thrown in for good measure. The third run in the Tapir Arc and the second Conchita run. Takes place in 2017.
Status: Completed.


France v Spain: Under the Spanish Sun/A Connecticut Yankee in French Polynesia
Description: One of these runs is mine and features Conchita making her way through Alola in what can basically be described as Xpanyol 2.0. The other is Argon's, and it's technically the first work to be set in Bryssverse but written by someone not related to me or a tapir.
Status: Ongoing/Ongoing.

Erasmus 'Ras' L. Bryss


Monstrous Weapons
Description: A Fire Red AU-type run that follows Erasmus L. Bryss, a rogue whose boat breaks trying to escape a tyrannical regime. Together with Samuel the Oak and his giant plantsword, Lydia the pig-handed fighter, and a host of other side characters, they fight to survive, escape and maybe even deal a blow to the demon king that rules the Ninefold Kingdoms.
Status: On indefinite hiatus. I really like the concept, but this is by far the hardest run to write. Gameplay wise I am grinding for Koga.

Evil Bryss


Evil Bryss' Randomised Quartz
Description: Corna, 1989. An evil Bryss created by the time split in LoG and his magey companion, Magey Mage, must conquer a perverted region. Along the way, they meet Ran, a woman of many secrets... and seemingly another Omniscient.
Status: Completed.


Evil Bryss' Septic Conquest
Description: Round 2, fight! The evilest of Brysses returns with Magey Mage to conquer the world of Septo for good.
Status: Completed.

GUNSTEVE


Gunsteve Invades Poland
Descriptionsteve: GUNSTEEEEVE! An explosive debut from the action star of no particular time! Nominated for Best Comedic Screenshot Run in the 2014 Extraganza!
Status: Completedsteve.

Floyd Jensen


Mysterious As: A Lunatone Sololocke
Description: A sololocke of Fire Red with Lunatone made as a counterpart to a Solrock sololocke that was ongoing at the time. This run holds the record for fastest completed Bryss run. There's no plot, but it still marks Floyd's debut as a Player.
Status: Complete.


Smoke On The Water: A Torkoal & Corsola Duolocke
Description: A run of my own hack, Emeraldouble, wherein Floyd searches for his lost space rock using only Torkoal and Corsola. Did I mention that I must write the entire run using only the 1000 most common words of English?
Status: Complete.

'Rubby Masterballs'


Merluza de Ron: Bryss Plays Iris Version
Description: I attempt to play and translate a Spanish hake. For science. Unfortunately, this is done with the help of full-blown Marry-Su and magical gril (sic) Ruby 'Rubby Masterballs' Masterball.
Status: Completed.

Syrb N. Bryss


Game of Magic: An Alt Evos Landlocke
Description: The third Game, this time with a bit less chance and a different protagonist. My lord does this one benefit from background reading.
Status: Ongoing

All these runs take place in a parallel universe where Dark Violet, released 2012, was the first Pokemon game ever made, and the games are played accordingly. Their protagonist is Reddington Xavier Bryss, the H-universe's counterpart to the mainline Bryss.


Pokemon Dark Violet: A Social Experiment
Description: A run of a never-to-be-finished hack in which the game is played as if it was the first Pokemon game ever made and the player had no prior experience of Pokemon whatsoever. Things go swimmingly, of course. Also, the game's creator weighs in for some reason.
Status: As complete as it's going to get.

As a general rule, knowledge of videos and nonplot runs is handwaved as fever dreams had by Bryss. They are played through by the Author.


Flat God Save Me: Bryss Plays Arceus Version
Description: A standard locke of a very non-standard hake.
Status: Cleared!


Won't Get Fuled Igin: Bryss Plays Fuligin
Description: Yet another hake gets the acoustic introspective treatment.
Status: Completed!


Ornamental Fruit: Bryss Plays Orange Version
Description: A 2017 HoTY nominee that puts the Orange into Crystal. How will it fare?
Status: Completed!


The Hacker's Book Club Derps Through Topaz
Description: Vile fakemon and multiple guest appearances in a so-bad it's good hack.
Status: Completed.


Naturia Calling: Let's Play XY Naturia Version
Description: A full videolocke, done solo, of a Gen 2 hack featuring Pokemon from all six generations, a stupid level curve and even stupider imposed rules.
Status: Completed.


Naturia Re:Call: Bryss Plays XY Naturia v0.3
Description: Another XY Naturia video run, this time of a later version that includes things like Abilities. Ambitious, huh?
Status: Abandoned. There's no way this will get to a playable state.


Return to Mirror World
Description: An old foe returns to trap Bryss and some others in a maze of ITS own creation... again. Of course, it would help if Bryss could REMEMBER that this wasn't the first time...
Status: Ahahahaha... because of issues with Rhyder's availability, and because of things happening with Jimverse, I have decided that the best thing to do here is declare Return to Mirror World to be non-canon. The run was originally going to touch on things leading into Heresylocke!, but that's being retooled. Fortunately, Game of Magic ends prior to when RtMW would have taken place.

Welcome To Card Game School! Bryss Plays Yu-Gi-Oh! GX: Duel Academy
Description: Card games. On foot.
Status: Irregular. Very.


Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel
Description: NO STAIRWAY! Didn't you read the sign? An LP of a childhood 'classic.'
Status: Complete!

Teen Titans, Go!
Description: An awful GBA licensed game based on a good TV show.
Status: Complete.

Dark Why
Description: A mini-series of what happens when a bad hacker gives up early.
Status: Complete.


No Puns Please, We're Sirius
Description: A video playthrough of the translated Sirius Version.
Status: Completed.


Mon Art Online: Let's Play Digimon World 2003
Description: A straight but still fairly snarky LP of my favourite ever Digimon game and favourite ever game from childhood.
Status: Completed! Now I never have to play it again!


Super Bryss Hack-A-Thon 2014: Half-Mask Edition
Description: Video playthroughs of hacks, namely Top Secret, Jupiter, Super Rising Thunder, A Grand Day Out and the postgame of Topaz.
Status: Completed.


Super Bryss Hack-A-Thon 2015: Unruly Mob Edition
Description: The 2015 Hack-A-Thon features Clover, Battle Fire, HarvestCraft, Scarlet XY, Crush, and Liberation with a twist. The bonus ball this time? Viet Kanto with Escape. Who also features in the other ones along with a whole host of co-commentators.
Status: Complete!


Bryss & Escape: Superblind Saga
Description: DO YOU GET THAT WE'RE A COUPLE YET?
Status: Ongoing.


Pokemon XG: NeXt Generation
Description: The world's first hack of Pokemon XD: Gale of Darkness! And I get to play it.
Status: Completed! Possible bonus content later.

Togetherlocke: Master Apple Confirmed
Suit: Diamonds. This was a co-op run of Ruby with Zaazaa0's All Level 100 and Inverse Types patches applied with Perfect Apple, who competed for Clubs instead playing Sapphire.
Status: Suit earned!

Nuzlympics: Golf
Suit: Clubs. This was a run of Crystal where only 'refugee' i.e. gift Pokemon could be used.
Status: Suit earned!
 
Last edited:

Master Bryss

zd zd
Hacker
Screenshotter
Team Alpha
Pokédex No.
85
Caught
Jun 16, 2019
Messages
210
Location
Scotland
Nature
Quirky
Pronouns
he/him
Pokémon Type
Poison, Steel
Pokédex Entry
Their body is made of an intricate and interconnected weave of their own puns.
  • Thread Starter Thread Starter
  • #4
The Oxford English Bryctionary

Over my time as a Nuzlocker, I've acquired a few, umm, quirks. Mainly of the running gag, catchphrases and recurring themes variety. Given the complexity of my own canon goes beyond what a comedic runner really ought to have, I've decided to record them all in an easy-to-follow and informal document. This will be edited as when it needs to be. Format is: Word, First Appearance: A run. Description: lorem ipsum placeholder text.

Annanism
First Appearance:
Game of Chance Gold
Description: The fictional religion based around Our Lord and Master Annan. Followers, who are referred to as Annanists, believe that Annan created Arceus to do all the mapping and things He was too busy to do Himself, with the assistance of the Tajiri Engine, and as such is the true master of the universe. Common curses uttered by Annanists include 'Oh my flat god,' 'Annan in Flat Zone' and the ever-useful 'D'Annan' and its variants.

Author
First Appearance:
Game of Chance Gold
Description: A denizen of the Authorverse, generally human, whose task it is to write up the exploits of the Players and shape the direction of the story. The most notable is Author Bryss, but others have been seen.

Authorplot
First Appearance:
Dearly Me!
Description: Any form of plot that takes place in the Authorverse, however minor. Usually a sub-plot to the main story in the Playerverse, but takes a more central role in written log and commentary runs, as well as in the reactionlocke Return to Jupiter.

Authorverse
First Appearance:
Dearly Me!
Description: A universe that exists on the outside of the Playerverse. If you think of the Bryssverse as a big circle, the Authorverse is a circle within that circle, and the Playerverse a circle within that circle. It's pretty much Earth in the present day, with the exceptions of the Effigy System, metadata, and some form of functional magic known as Legimancy. Between the two is a dark place called the Warp.

Bandit Blood
First Appearance:
Technically GoC Gold but it wasn't formally named until Monstrous Weapons
Description: The act of using a Walk Through Walls code, can be used as a noun and a verb. Weirdly, the name itself is a malapropism, as it refers to the protagonist of Monstrous Weapons, the distant ancestor of the present day Bryss, who was in fact a smuggler and not a bandit. It is supposedly his genes passed down through the years that allow for wallwalking.

Bed People
First Appearance:
Dearly Me!
Description: The positioning of a static NPC within a bed in such a way that interacting with them from different angles only causes them to turn their head, as if they were bound to the bed and limited solely to neck rotation. The Sand People in Hoenn's Lavaridge Town are probably a lesser-known derivation that doesn't come up enough to be a running joke.

Bryssverse
First Appearance:
Technically Mirror World
Description: The collective noun for the Playerverses, Authorverse and anything else governed by the Author's Author. All runs take place in some form of it. Now comes in two Eras, Zeta and ReMastered, from before and after the forum move.

Cheers, X!
First Appearance:
Umm...
Description: The standard method by which the Author acknowledges the assistance of a third party in connection with a research matter or some form of assistance. Not to be confused with...

Cheers, The Management
First Appearance:
Err...
Description: A phrase appended to passive-aggressive notes asking for something to be done, often a grammar correction.

Consistency
First Appearance:
Good question.
Description: A word often used in a single word sentence to denote a lack thereof. For example, if a dialogue box includes one correct apostrophe use and one incorrect use, it may be called, double points if the use in question was the same one each time. Now comes in handy GIF form.

Effigy System
First Appearance:
Game of Chance Gold.
Description: A trait of the Authorverse that allows for corporeal objects to gain new properties through becoming an Effigy for a concept, made possible by the Crocheted Effigy of Annan. This extends to both the creation of sentient beings, such as the unfinished Munna papercraft that became Tapirface, and to giving inanimate objects new powers, such as giving a Substitute doll the same properties it has in a Pokemon game. It also enables novelty weapons to have some effect against other Effigies, much to the Author's relief.

Entranet
First Appearance:
How (Not) To Write A Serious Run
Description: The network that links all worlds created by the Tajiri Engine, and the means by which multiple versions of the same region may exist. Very few have the ability to travel it unassisted, although beings such as Annan and Hartnell may travel at leisure.

Extensiongag.gag
First Appearance:
Forum avatars (non-canon)
Description: A phrase archetype that reads like the name of a file with a three-letter extension relating to the name. Examples include spintapir.spn, ravemaka.rve and regidance.dnc. They mostly appear in the Author's forum avatars but crop up in runs sometimes as well.

Finally! Now I Can Start Verbing!
First Appearance:
Dearly Me, Not Again!
Description: A phrase used to celebrate gaining the ability to do something you should probably already be able to do. It was originally used by to lampshade the nonsensical premise of the Running Shoes in Pokemon Ruby Destiny: Broken Timeline.

Freezing Temperatures
First Appearance:
Dearly Me!
Description: A series of redundant phrases referenced whenever redundancy occurs in any dialogue. The three most common phrase types are 'freezing temperatures that make you freeze,' 'meeting held in the meeting room' and 'learn through battle and battle while you learn,' all of which originally appeared in some form in Life of Guardians.

Hake
First Appearance:
I wish I knew.
Description: An illiteracism of the word 'hack' in the same way 'doge' is one of 'dog.' It is used to refer to any hack of a Pokemon game. Long form is rum hake, which works on the same basis and also happens to reference the necessity of alcohol for some of the worst offenders. As a side note, this word is probably the most important one on this list, and can be used as a kind of shibboleth to identify readers of Bryss runs, given its tendency to be adopted by others.

Hakery
First Appearance:
Some point after 'hake.'
Description: The act of modifying a game in some manner. It need not necessarily be for the purposes of creating a hake, although by necessity any such modification would in theory create a minor hake. For example, the adding of the Failkarp line to Hyetology, while not creating a hake itself, would be considered hakery.
Synonyms: Hakesmithery (a malamanteau of the above term and 'hakesmith')

Hakesmith
First Appearance:
Some point after 'hake.'
Description: One who creates rum hakes, known as hackers by most people.

Hypotec Universe
First Appearance:
Pokemon Dark Violet: A Social Experiment
Description: A parallel strand of the Playerverse unconnected to the rest where what in our world is the hake Dark Violet is in fact the first Pokemon game ever made. It is still written by the same Author, who role-plays as if the rest of the canon and games don't exist.

Initial Goddamn
First Appearance:
The Origin Point (predates the canon)
Description: The tradition whereby, where a themed naming scheme is not in play, all captured members of the Zubat line are named with an initial followed by the word Goddamn. There are also Honorary Goddamns, such as Noseybonk from Touhoumon in the Metal Generation, a title generally achieved by being fast before anything else.

Jagold Pause
First Appearance:
Dearly Me!
Description:
... ... ... ... ... ...
... ... ... ... ... ...

As above, in a single dialogue box unaccompanied by other text. It was most notably used to unnecessarily extend speeches and waste several inches of screen space in the DestinedJagold hake Pokemon Ruby Destiny: Life of Guardians. Interestingly, it actually appeared in the official games before that, most notably used by Bug Maniac Brandon on Route 120. There was also an even worse nine ellipsis variant used by the rival's mother, but neither was used to as excessive an extent. When fractions of a pause are mentioned, they are always fractions of this pause (so a half pause is one line of six, a quarter pause a line of three, etc.). They mostly serve to frustrate those trying to count them.

Legimancy
First Appearance:
How (Not) To Write A Serious Run.
Description: A school of magic that allows for the magical enforcement of rights and rules through reciting the words of ancient legal texts in a suitably arcane manner. The main requirement for such magic is that only the general area of law needs to be correct for the spell to work. For example, the Leases Act 1449, an astonishingly brief statute that falls under the banner of property law, allows one to enforce rights to one's own property even if it has nothing to do with lease rights. It has only been invoked a few times and is on the list purely for completionism.

Lure's Torterra
First Appearance:
Merluza de Ron
Description: A Torterra owned by Professor Lure from the Iris region. No crack theory is complete without mentioning it. The crack theory behind Professor Lure and his signature Pokemon is that he's the scary lab aide from Broken Timeline who appears in all five regions using a magical lab to give the player their starter that eventually snapped and took a Turtwig with him in a quest to become a real regional Professor.

Metadata
First Appearance:
Return to Jupiter
Description: The physical building blocks of any Playerverse being. The Author has shown an ability to extract this to create digital Effigies in the real world by a process involving making the being aware of the fourth wall and then extracting their metadata.

Noun Pass
First Appearance:
Merluza de Ron
Description: A completely arbitrary item needed to pass by a particular NPC in a hake. The name comes from the Pase Naturaleza from Iris, which was needed to pass some random Hiker for no given reason.

Omniscient
First Appearance:
Mirror World.
Description: A Player that is able to perceive the mechanics of the Tajiri Engine, thus allowing them to see dialogue boxes and understand how stats, Natures, EVs, sprites and other gamey things work without a convoluted in-universe explanation. The downside to this ability is that Pokemon owned by an Omniscient tend to lose combat effectiveness completely if they faint due to the stresses placed on them. At least five are known to exist, six if Floyd is also one, seven if Reddington counts.

Pepe Navas Fierro
First Appearance:
Merluza de Ron
Description: An addictive fictional telenovela (Mexican soap opera) from Iris Version that is somehow aired in the entire Playerverse. The name itself is an example of a nombre alburero, a type of Mexican joke along the same vein as prank names such as Seymour Butts. Research into what it actually means is ongoing, but the general suspicion is that it is something sexual.

Playerverse
First Appearance:
Game of Chance Gold
Description: The main sphere of the Bryssverse, including anything built on the Tajiri Engine. This is where runs are played and won, or lost as the circumstances may be.

Proto-Canon
First Appearance:
Predates the canon
Description: The three works made before Game of Chance Gold that have a significant bearing on the mainline canon. They are the author's Let's Play of Viet Crystal, The Origin Point and The Second Coming. The main elements imported into the main canon include Annan, Initial Goddamn and Bryss' pre-Garna past in Hoenn and Sinnoh, as well as a few names that were later re-used for main canon Pokemon such as Koi Polloi.

Screw you, Brytch!
First Appearance:
The HBC Plays Topaz
Description: A typical Bryssverse insult, derived from the rival's dialogue in Pokemon Topaz.

Secretly Sent Out My Kadabra
First Appearance:
Dearly Me!
Description: A recurring gag used to handwave implausible actions by stating that, while someone wasn't looking, the performer of the action secretly deployed a Kadabra to do something, which they may or may not actually possess. The original use was in Life of Guardians, where after beating a Team Earth member with a single Exeggutor, Syrb had his Pokedex and Pokemon stolen from him by a Kadabra (the Abra line not even present in LoG) allegedly sent out during the battle to do so.

Tapir
First Appearance:
Game of Chance White
Description: A general term used for members of the Munna line and sometimes the Drowzee line. Notable members of tapirkind include Tapirzzz, Sharna Alpha and Pno Charlie.

Tapircorp
First Appearance:
Game of Chance White
Description: A global conglomerate that makes products for tapirs, among other business interests. The principal funding for the Pro campaign came from it. After the war, it continued trading as a more gently malevolent entity. The Author and its CEO, Sharna Alpha, are known to correspond on a friendly basis.

Tapiring, The
First Appearance:
Game of Chance White
Description: A hypothetical global catastrophe wherein tapirs would dominate the earth. Experiments into what this would be like have been run, and they are bad. The Tapir War was fought to prevent this becoming the global status quo.

Tapir War
First Appearance:
Never, it's deliberately an offscreen war.
Description: A global conflict fought after the events of Game of Chance White between Pro and Anti-tapir forces. The Antis eventually triumphed, but during the war Bryss was captured by Tapircorp and stripped of his physical body in a mindflayer experiment gone wrong. It would be nearly two decades before he got another one to replace it.

Two Freakin' Boulders
First Appearance:
Dearly Me!
Description: Two boulders, placed adjacent to one another in a highly unnatural manner, that are used to impede in-game progress. These are usually Rock Smash boulders, but Strength ones also count. They come in two sub-categories. Type 1 boulders mysteriously vanish when a plot event is cleared, thus acting as a lazy substitute for a roadblock NPC that would require moving scripts and dialogue, while Type 2 boulders must be removed by the relevant HM. A subcategory of Type 1 is Two Freakin' Human Boulders, which work the same way as Type 1 boulders but, as actual living creatures (not necessarily human though), have incidental dialogue. Rarely, Three Freakin' Boulders may also be encountered, normal and human. Special mention must be given to the Dancing Men of Unova, who manage to be Seven Freakin' Human Boulders in a game that isn't even a hake.

N.B. If there are two NPCs blocking an exit but there is a space between them you can walk into and be told to go back, these are NOT Human Boulders. That's just a roadblock. Your way forward must be blocked 100% by corporeal objects to count.

Valhannan
First Appearance:
Mirror World? Maybe?
Description: The afterlife of Annanism, which also serves as a hub world for Annanist Players from which any point on the Entranet may be accessed. All Pokemon acquired in any given run go here after the run is completed, even if they were not used.

Your X Looks Depressed
First Appearance:
Dearly Me!
Description: A stock phrase used to indicate a state of sadness, often where it was already obvious it existed. The original use came from a section of Life of Guardians where April sent her Lapras with Bryss to escape an island. Upon reaching the mainland, it was indicated that it looked depressed, at which point a nearby fisherman interjected with 'Hey, your Lapras looks depressed.' Since then, it has been used when an obviously sad-looking thing appears.

zd zd
First Appearance:
zDungeons and zDragons
Description: A shorthand phrase used to mean something was very effective. It originates from a translation patch of a Yu-Gi-Oh! spinoff game that didn't translate the battle menus properly, instead showing gibberish ending with zd zd whenever an attack's power was somehow increased.
 

Master Bryss

zd zd
Hacker
Screenshotter
Team Alpha
Pokédex No.
85
Caught
Jun 16, 2019
Messages
210
Location
Scotland
Nature
Quirky
Pronouns
he/him
Pokémon Type
Poison, Steel
Pokédex Entry
Their body is made of an intricate and interconnected weave of their own puns.
  • Thread Starter Thread Starter
  • #5
Playerverses and You: A Rough Guide to the Planes of the Bryssverse
Bryssverse is complicated.

I've never shied away from that, but d'Annan does it feel good to say it out loud. Below is a rough approximation of the 'levels' Bryssverse narrative works on, from the bottom up. Hopefully, this will help.

Pocket Dimensions: Pocket dimensions can be created that exist within a Playerverse, and usually consist of one region only. Examples of pocket dimensions include the five from Dearly Me Not Again based on Kanto, Johto, Gento, Hevah, and Crest, as well as the Liquid Crystal dimension from How Not and the Pearl Dimension from Time & Space.

Playerverse: The 'gameplay' section of any given Bryssverse run takes place within a Playerverse, an Annan-created realm heavily based on Pokemon games and realised with several different iterations of a creative tool called the Tajiri Engine. Which version of the engine (and therefore which 'generation's' mechanics are in use) fluctuates with no regularity at all. Generally speaking, each Playerverse has an 'Earth' upon which all the various regions are situated.

There are multiple Playerverses, each designated by a letter. The known ones thus far are:

Playerverse A: The very first Playerverse Annan created???

Playerverse C: A Playerverse that was retroactively created.

Playerverse D:
The 'main' Playerverse of Bryssverse in the Zeta Era. Regions include the canon ones (except Kanto was changed into Garna for a while) plus Corna and Hevah. Characters from here include Ufllbcan M. Bryss, Ganon, and Syrb N. Bryss.

Playerverse E: The 'main' Playerverse of the ReMastered Era. Not much is known about its regions thus far except the canon ones. Characters from here include Bethany R. Bryss.

Playerverse F: A Playerverse of minor repute with only canon regions. Characters from here include Floyd Jensen.

Playerverse G: A 'sandbox' Playerverse where the Engine can be randomised. Gunsteve movies are filmed here.

Playerverse H: A Playerverse with very little development due to the narrative of the world. Characters from here include Red X. Bryss.

Playerverse I: A Playerverse that followed the anime in broad strokes. From its future comes Ruby Masterball.

Entranet: A two-tier linking system that links Playerverses together as well as linking individual Playerverses to their own pocket dimensions.

Authorverse:
The dimension that the Author lives in. From it, he can interact with all the Playerverses. Some characters possess the ability to move between Playerverses and the Authorverse, such as Evil Bryss. Others simply know it exists.

Void Authorverse: The dark mirror of the Authorverse. Balle Masque comes from here.

Extrauniversal:
This is an umbrella term for the weirdery that comes into the Bryssverse from 'outside' the standard universal setup. The Eye of Terror allows things in. Whilst they cannot escape to the Authorverse generally, the Author has no power to 'write' them.

Real World: Hi! You're reading this here! In the real world, you read the threads and comment on the runs. The mysterious Author's Author who decides all the plot lives here, but can't ever speak from himself in-story because that would necessitate an Author's Author's Author and that's just silly.
 

Master Bryss

zd zd
Hacker
Screenshotter
Team Alpha
Pokédex No.
85
Caught
Jun 16, 2019
Messages
210
Location
Scotland
Nature
Quirky
Pronouns
he/him
Pokémon Type
Poison, Steel
Pokédex Entry
Their body is made of an intricate and interconnected weave of their own puns.
  • Thread Starter Thread Starter
  • #6
[BR00-A] Introduction to Bryssverse ReMastered
Here we go. New forum. New start.


New mask.

Welcome, everyone, to Bryssverse ReMastered.

Let me explain. As it is stated on the welcome page, Bryssverse is a series of interlinking creative works that tell of the trials and tribulations of the Bryss family, their associates, and those who document their exploits, published on the Nuzlocke Forums. It is divided into two eras: Bryssverse Zeta, and Bryssverse ReMastered.

Bryssverse Zeta is the Bryssverse that appeared on the old Zetaboards version of the Nuzlocke Forums. There, Bryssverse was a highly improvised and organic work that kinda of accidentally came into being. I did two Nuzlocke runs prior to joining the forums, Sapphire (loss) and Diamond (win), and started my forum run career with a plotless Gold run with an awful ruleset.

I then participated in a collaborative campaign of interlinked runs called Mirror World run by someone called Rhyder... which never actually concluded for a multitude of reasons. Because that run necessitated having a plot, I decided to carry over my Gold protagonist (despite not having finished the Gold run), thus making both runs part of Bryss' overall story. Oh, and the off-forum runs were the same character too. And then things got really weird. A universe was born. Which then became a multiverse. Because I am compelled to write.

In the last year or so of Original Flavour Bryssverse, Zetaboards got subsumed into Tapatalk, which everyone hated. It was then decided that we as a community would move to a new Xenforo board. Faced with the need to manually archive thirty-plus Nuzlocke runs (plus some Let's Plays I did along the way), I realised that this was the first time I had the entire Bryssverse in easily accessible files, all on one drive. And that got me thinking...

I could just repost everything 'as-was' on the new site, but there were two problems with this plan. One, my first three runs had some of their images hosted on Photobucket, which was fine when they were first posted in 2013 but issues with PB's bandwidth limits and later with the ability to view PB images outside of PB itself meant that the site wasn't viable anymore. Two, just reposting everything completely ignores how the Bryssverse has evolved and how I've changed as an author. In a way, the Bryssverse is the closest I've come to writing an autobiography despite its entirely fictional nature. In the six years since I started posting, I've changed tremendously as a person, developed new skills, new interests, found love... basically, I'm looking at those runs in a whole new way now. And this move lets me start clean. So I will. Three (scrap the 'two problems' thing)... seriously. Just reposting everything would be boring.

What you are looking at is the Introduction to Bryssverse ReMastered. That's a pun. It is a ground-up re-polish of the entire Bryssverse, complete with the following features:

-Totally 're-cut' versions of the earliest runs, with much better linkwork for the plot stuff.
-A more linear (but not, I stress, chronological) reading order organised by [reference numbers] whereby runs can be divided into 'episodes' where the plot of another run cuts in.
-More or less identical ports of later runs but with some of the grammar mistakes I missed before corrected.
-I'm wearing a new mask! It's got an Annan motif on it! You'll learn who He is soon.

In essence, the idea is that Bryssverse ReMastered should be the only version of Bryssverse you have to read to fully understand Bryssverse. But to be clear, this isn't a total retcon of Bryssverse Zeta. Because in Bryssverse, EVERYTHING is canon, including the stuff that isn't. The fact that I have written this introduction means that I, Master Bryss the Author, am communicating to you, the reader, that this is the second version of Bryssverse. It is an in-universe fact that this is Version 2.0. Everything written during the ReMastered era is written with that knowledge (I will mark where this is for you in the Index).


BRYSS! YOU COLOSSAL PRICK!


Ah. It's you. Balle Masque. Introduce yourself to the new people.


There's no time for that! You just rebooted the entire Bryssverse, and thus rejected an entire version of your canon!

Yes, I did. And you, Balle Masque, are a being made of everything about myself I have ever abandoned. Which I guess means that looking after Bryssverse Zeta is your job now.

I'm glad that you've exposited that to the new readers, because otherwise my identity and whole deal would be a mystery until at least [BR11B] under your new system. But that isn't why I am here.

So why are you here?

Simple. When you rebooted everything, you left several key plot threads hanging without a proper resolution! As you just mentioned, those are now my responsibilty. So I ask you... what do you plan to do about them?

I'm glad you asked! Because I do have a plan for that!

...You do?

Yes. And even better, I'm about to tell you what it is.

You... are?

Yep. But before that...

Oh, here we go.

There's a whole bunch of new readers here who haven't a clue which lingering plot threads from the Zeta era you're talking about! We need to tell them what they are for them to understand what is to come!

I think I know where this is going.

So now I'm going to remaster the entirety of the Zeta era as to allow them to catch up. THEN, when the clock strikes [BRE02]... I will tell you what the plan is.

What about [BRE01]?

[BRE01], the first new run of the ReMastered Era is the key to the whole thing. But I'm getting ahead of myself. Now, strap in, Balle Masque! Strap in, readers! Because it's time to tell a story!

So in other words... the entirety of the Zeta era in ReMastered is presented within the framing device of you recounting to me, Balle Masque, EVERYTHING THAT HAS HAPPENED SO FAR.

Yes.

...I hate this hack.
 
Last edited:

Master Bryss

zd zd
Hacker
Screenshotter
Team Alpha
Pokédex No.
85
Caught
Jun 16, 2019
Messages
210
Location
Scotland
Nature
Quirky
Pronouns
he/him
Pokémon Type
Poison, Steel
Pokédex Entry
Their body is made of an intricate and interconnected weave of their own puns.
  • Thread Starter Thread Starter
  • #7
[BR00-B] Origin Points

Good morning internet, I'm Master Bryss.

This is run [BR00-B] of the Bryssverse. It's technically based off of two runs. It can be read before everything else except [BR00-A], and exists to provide some context for why this whole venture started in-universe.

Point #1 details the origins of Bryssverse itself, from a bored Author's desire to do Nuzlocke runs to a deal gone wrong. It incorporates a basic written log of the Author's first Nuzlocke, Sapphire, which would be used as the foundation of Player Bryss' story.

Point #2 details the origins of the Bryss lineage, the journey of the Bandit King Erasmus L. Bryss. It is based on a run of Fire Red (patched with a physical/special split).

It had been an interesting first-half session of law school. The entity known to a tiny niche of the Warhammer 40k blogosphere as Master Bryss was moderately happy with his results, but also bored. His energy to paint and his time to play the game he held dear to his heart was drawn thin. These were problems of a cataclysmically first-world nature, and ones that required a first-world solution. For Bryss, that solution was usually 'find a new obsession.' But those didn't just emerge fully formed overnight. They had to be found. Fortunately, there was, and remains still, a large source of findable obsessions on the internet. The conduit of TV Tropes, a comprehensive encyclopaedia of media and the devices within, had led him to them before. He certainly had no shortage of anime recommendations, either. But it was TV Tropes he always went back to. It hadn't done him wrong before. Except Homestuck. He knew he'd never finish Homestuck.

The 'random page' button was always a dangerous experiment. It could go anywhere. Where would it take him this time, he didn't wonder out loud because that was a fanciful and unrealistic image of how human thought worked. Instead, he'd just click the button and...

Nuzlocke Comics.

Bryss had heard in passing of the Nuzlocke Challenge before. An old schoolfriend of his had started one on YouTube and then never finished it. This was why he stuck to terrible Let's Plays. His current one was Vietnamese Crystal, a godawful translated version of the Gen II game from its Japanese original, currently seven Badges in. Others had done it better than he had, but he didn't care. After all, he'd gotten a bizarre fictional deity out of it. Hail Annan, he did actually think out loud, glancing over at the crocheted effigy of the D-shaped creature a friend had made for him. He had questioned the idea at first, but at this stage he had been fully converted. Annan would solo Lance, no question. One day. There had been schedule slip of late.

This would give him time to read a few of these comics...






Bryss was down a rabbit hole and he knew it. There had been so many comics. The original, Kynim, Hale... Nonparael. This truly was a different perspective on the old, familiar games. And in most cases, they still won. So, how hard could it be? Why not boot up an old cartridge, its Pokemon already transferred to a later generation, and start all over again? There were a few to choose from. The original run, though, was Ruby. Therefore...

Bryss would do Sapphire.


'Let's start with the basics,' he thought and said to no-one, his actions being clearly telegraphed in post-production. 'This will be a simple run. Basic rules, no legendaries allowed to be used, but you must try and capture Kyogre without the Master Ball unless attempting to do so would cause you to fail the run. A team wipe is a game loss. Furthermore, I will link this run to my Colosseum file so I can trade for evolutions and speed up level grinding if necessary, caveat being the permadeath rule carries over. That should do it. We will name our character Bryss because that is who I am. Fortunately, because this is Sapphire, this is the only human I ever have to name. Here goes nothing...'

And so he went.





I started with a female Mudkip (Swampina). Once I got my first Balls, I acquired a Zigzagoon (Bandito) from the first route, a Wingull (Egbert) from Route 103 and a Poochyena (Growler). Unfortunately, Growler died while trying to level her up and never made it past Lv.4. On the route after Petalburg I caught Taillow (Just Swell), and in Petalburg Woods a Wurmple (C[hristopher]. Chance) who ended up a Dustox. After a bit of grinding Egbert and Swampina (now Marshtomp) crushed Roxanne. Easy enough, but then again literally every RSE starter has an answer here.

My first non-duplicate encounter on the route after Rustboro was of all things A SHINY WHISMUR (Bicket). He's not exempt from the normal rules though. Since he was my legitimate first catch, I won't catch another Whismur. Travelled to Dewford and caught a Zubat (T[revor]. Goddamn) in Granite Cave. Bandito has by now become Cut Slave and C. Chance Flash Slave due to being the only 'mon I own that learns it. Brawly is easily defeated by Just Swell once it learns Wing Attack, but I lose Egbert in the scuffle. Wingull's low Defence is a pain, especially when Bulk Up gets involved.

I get the Old Rod and use it in Dewford and Slateport to get a Tentacool (Angle) and Magikarp (Koi Polloi). On the low road I acquire Oddish (Riffles). In the encounter with May, I lose Just Swell to a critical Pursuit from Grovyle, inches away from evolving and being basically Fearow. On the other hand, Bicket is now a Loudred. Wattson is utterly crushed by Swampina, no need to go into details there. Mud Shot for days. Riffles joins the party to make up the numbers again.

Having lost both my good Flying types, I evolve T. Goddamn into Golbat. This immediately makes him twenty times more awesome and I hope to Annan he makes it to Crobat. New reserves caught are Volbeat (Joss) from the Day Care route, Numel (Lincoln) in the grass prior to Mt. Chimney, Spinda (Snowfwake) on the ash route and Lotad (Jeronima). Fiery Path was a Torkoal (Steamie), and I'm saving my Meteor Falls catch using Repels in case later Bagon is wanted. I replace C. Chance with Lincoln and evolve Riffles into Gloom, who is instrumental to ensuring a death-free Archie match on Mt. Chimney once T. Goddamn got his Golbat out of the way. Swampina does a Wattson on Flannery, and I catch a Machop (Chop Chop) in Jagged Pass. I then attempt to grind Lincoln on other Numels. Bad move, he died to a Magnitude 9. The Egg from Lavaridge also hatches into Wynaut (Aidunno), and my Desert fossil pick is Anorith (Malone), having accidentally KO'd my Cacnea encounter here.

Koi Polloi joins the party to replace Lincoln. I used the Daycare to get her to 19 and then turned her into something useful. However, the best move I can give her is Strength (and Dragon Rage, I guess). All the Mach Biking I did to hatch the Egg gives me a Crobat, so between T. and Koi, Papa Bryss doesn't provide much in the way of opposition. Intimidate helps.

Surf lets me pick up a Pelipper (Elizaberth, and not a duplicate since Egbert never evolved) east of Dewford. I also pick up a Voltorb (Ballsy) in New Mauville. I fail to encounter anything new up until the Weather Institute, so take Castform (Goggles) after thrashing Shelly with Riffles and Koi Polloi. The Fortree Gym is essentially the Bicket show. I taught my murderous loudspeaker, now fully evolved into Exploud, Shock Wave while grinding near the Abandoned Ship and with his awesome Special Attack he takes apart anything in his way. Well, except Winona's Altaria. That was all Koi Polloi and Dragon Rage.

Incidentally, I don't want Kecleon to be my first encounter on the route right of Fortree, so I look in the grass for Absol...and find a Kecleon. He's named Armstrong, after Alexander Armstrong of a British daytime game show called Pointless. Har de har it is a comment on effectiveness.

Everything's going pretty damn swimmingly now, no deaths in a while. I get a Shuppet (Shuppup) from Mt. Pyre, I finally find a Leaf Stone and the TM for Giga Drain, so I now have the keys to Riffles' full potential, and the Aqua Hideout is a piece of cake once the panic of the Selfdestructing Electrodes is over. To make my day even better, I find ANOTHER SHINY. This time it was a female Tentacool, named Emmarald. Figures it'd be Tentacool what with the sheer amount of surfing in this game...

Bicket gets a Fire Blast TM from the Lilycove Dept. Store, making him a properly fire-and-brimstone pipe organ of death, and Swampina has made it to Swampert and learned Muddy Water at last (Bandito/Elizaberth is my Surfer). Between them, they smoke Tate & Liza, although there was a bit of a scare involving Solarbeam at one point which T. Goddamn remedied easily due to 4x resistance. I have to teach Dive to Koi Polloi, though, for Aquaplot nonsense. The Seafloor Cavern is a joke after Riffles learns Moonlight, which finally lets me evolve it to Vileplume. Plus the whole giant pipe organ with Shock Wave thing I have going on. I also make the detour to Pacifidlog to get levels and another Return TM for Bicket, who is my highest level at 42. Meanwhile, I get a Clamperl (Valvium).

Having chased Kyogre to Sootopolis, I have to try capturing it. I figure I'll weaken it then let Riffles loose with Sleep Powder. What I don't count on was how powerful that abomination is after a few Calm Minds. It killed Koi Polloi first. And then Elizaberth, then Swampina, then Riffles...

You'd think I'd learn my lesson, but no, I have to try one more ball.

That costs me Bicket. I'm honestly lucky T. Goddamn, my fastest member, was the one left to last. Fast enough to KO the weakened Kyogre, he prevents a game loss. I now need to totally rebuild my team for Wallace out of my remaining reserves. Joy.

One incredibly long grind in the Orre region later, I'm back with a vengeance. Malone (Armaldo), Chop Chop (Machamp), Ballsy (Electrode), Jeronima (Ludicolo) and Emmarald (Tentacruel). Also Valvium (Gorebyss), since I caught a Clamperl underwater earlier. Plus T. Goddamn, of course. Who now knows Fly, since I lost my Pelipper. Leaving Malone in the box, I conquered Wallace with pitiful ease using Ballsy and Jeronima. Thunderbolt and Giga Drain will do that to him. I guess all that's left is the League. Of course, more levels will be needed. Back to Orre for a while...

I honestly thought this'd be a team of second-rate losers I couldn't be bothered with. How wrong I was. After the final round of training, they looked like they had a fighting chance. Oh, Wally happened at some point but he's about as threatening as a wet paper bag so never mind about him. The above listed Pokemon are a team of seven, so I box Chop Chop as the most redundant team member with the smallest coverage.

T. Goddamn/Crobat
-Return
-Fly
-Bite
-Confuse Ray

The only Original Generation left, still the fastest. The only team member with a hold item, Silk Scarf.

Malone/Armaldo
-Earthquake
-Brick Break
-Ancientpower
-Protect

The highest level and highest Attack. Goodness help you if Ancientpower works...

Emmarald/Tentacruel
-Waterfall
-Sludge Bomb
-Barrier
-Supersonic

The new resident shiny. It surprises me how quick she is. Got shafted with the weaker Water HM since Sludge Bomb's a good second STAB.

Jeronima/Ludicolo
-Surf
-Giga Drain
-Fake Out
-Ice Beam

Named for an old hag in a classic work of Spanish literature. Replaced Dive with Surf as I won't be needing it anymore.

Ballsy/Electrode
-Thunderbolt
-Rollout
-Light Screen
-Selfdestruct (for emergency use only)

Why Selfdestruct? Electrode doesn't exactly have a stellar movepool. But it's quick and STAB Thunderbolt, so is therefore my best Electric type.

Valvium/Gorebyss
-Surf
-Psychic
-Ice Beam
-Shadow Ball

The coverage. The coverage. It's totally worth bringing three Water types. Promise.

Here we go then. Pokemon League.

Sidney was very much a team effort. Emmarald walled Mightyena for a bit before Malone came in with Brick Break. Sharpedo went down to a single Thunderbolt. Cacturne was taken out by T. Goddamn, who also made a decent dent in Shifty. Unfortunately, I forgot that Shifty knows Extrasensory. Critical hit. The bat has fallen. He is then avenged by Emmarald before Malone Brick Broke Absol.

Phoebe was the Heavenly Queen I worried most about, as I'm kinda relying on Valvium's Shadow Ball to carry the day. I needn't have been worried. Careful item balancing and PP restoration when necessary won it for me death free. Damn Pressure, mind. This cost Ethers.

Glacia was very much the Ballsy and Malone show. Ancientpower got the Glalies out the way, and Thunderbolt the two Sealeo. I had a bit of a scare when Walrein's Blizzard impacted Ballsy, but he only lost about 70% of his meagre HP stat and managed to get off that crucial second Thunderbolt.

I was pretty prepared for Drake, since I have two Ice Beamers on hand. Thank goodness he only has the Kingdra in Emerald. I wore him down to Salamence, but by then Valvium was too weak to survive a Dragon Claw. So I switch to Jeronima, which of course makes him prepare a Fly, so I go to Ballsy and use a Hyper Potion. Of course, this lets him get a Dragon Claw off. Bye, Ballsy. Valvium's Ice Beam finishes it.

On the Champion's staircase, I realise that, without Ballsy, I no longer have a hard Skarmory counter. I need a new lead. Umm...

After a bit of thought, I opt to use Emmarald as our lead. While Skarmory sets up a layer of Spikes, we boost our Defence to unholy levels with Barrier. A combination of healing, Supersonic and Waterfall eventually downs Skarmory, and I wonder if that's the hard part over. Our next problem is Claydol. I go to Jeronima for her three-digit Sp. Def and kill it in two Surfs, at the cost of most of our health. Aggron comes out, opposed by Malone. Two Earthquakes suffice although again it costs us life. Steven's own Armaldo is easily beaten by Valvium. Then comes Steven's other great wall, Cradily. My first bet is Jeronima, who we bring out and heal to full health. Cradily responds with Sludge Bomb, nullifying it. We go to Emmarald and set up Barrier again. Steven realises what we're doing and immediately switches strategy for Giga Drain.

Emmarald has Liquid Ooze. Bad move, Steve. And to think I was annoyed she didn't have Clear Body...

This brought Steven down to his trump card. Metagross. The one we all feared from the start. I go to Malone, praying his high Defence would let him survive just one Meteor Mash and get an Earthquake off. I was wrong. Way wrong. And that was the end of the line. The only one to not go down in one hit was Valvium. And even then, getting Meta into the red with Surf wasn't enough. Steven used a Full Restore. And sealed my fate.

My first ever Nuzlocke run... a failure at the very last hurdle.





'So close!' thought the Author. 'I nearly had him! If Ballsy had just hung on... but what's done is done. I can't just immediately re-do it. Not the whole game again. Perhaps a different game. Maybe go up a generation? Yeah, that's a solid plan. And then, once I have a completed Nuzlocke under my belt, maybe I can try something harder. Maybe even go public? There's doubtless a place for that.'

'Say... why is my desk vibrating?'





OR, ALTERNATIVELY...

'Wha? Where is that voice coming from? The... effigy? Or my discarded fruit snack?'

THE EFFIGY, BRYSS. DEFINITELY THE EFFIGY. I MEAN, A GOD EMERGE FROM A BANANA PEEL? THE RIDICULOUSNESS OF THAT IDEA.

'...ANNAN? You're real? I mean, really a fictional deity?'

CORRECT.

'Oh... I really wasn't expecting this. But... why are you here?'

YOU ARE CLEARLY DISAPPOINTED BY YOUR FAILURE TO COMPLETE YOUR FIRST NUZLOCKE. I WOULD MERELY LIKE TO SUGGEST THAT YOU WOULD DO BETTER WITH MORE... HANDS-ON SUPERVISION.

'Like, me go inside a video game?'

I SUPPOSE SO, YES. I COULD DO THAT. YOU COULD JOURNEY ALONGSIDE YOUR PLAYER CHARACTER, TAKE NOTES, THAT SORT OF THING. OF COURSE, YOU'D FIRST HAVE TO FLESH HIM OUT INTO AN ACTUAL CHARACTER RATHER THAN A CONTROLLABLE PIECE OF DATA, BRIDGE THE OUTCOME OF YOUR LAST RUN TO THIS ONE...

'You're talking about writing a fictional universe based on Pokemon. Making it about more than just me playing a game.'

I HAVE SEEN FIRST-HAND HOW YOUR BRAIN WORKS. YOU HAVE WRITTEN UNIVERSES BEFORE, EVEN IF YOU SHARED THOSE STORIES WITH NO-ONE. THIS... THIS COULD BE YOUR NEW OBSESSION. TO WRITE. TO BECOME NOT JUST MASTER BRYSS... AUTHOR BRYSS. BUT WHAT DO I KNOW, I'M A BEING OF UNKNOWN ORIGIN.

'No... I think you might be on to something. Say I was to do this. Maybe a Sinnoh run. How much time would pass in the real world while I was gone?'

NONE. YOU'D RETURN EXACTLY WHEN YOU LEFT. AND YOU COULD START WHENEVER YOU WANT. ONCE YOU SORT THE BACKSTORY.

'I mean, that's simple enough. Bryss...'

FULL NAME?

Ufllbcan M. Bryss.

EXCUSE ME?

Name of my old Chapter Master, you put me on the spot. It's canon now. No take-backs. So, Ufllbcan M. Bryss goes through the canon events of Sapphire. He's doubtless not doing the best given... events, which are explained by... urgh, all the usual explanations are well-trodden. Let's go meta. Just to make sure he doesn't get too mired in grief, we should arrange some divine intervention for him, too, like an in-universe afterlife for his fallen catches. Then, once I get into Sinnoh, I'll tell him that he's a Player Character. He will have access to all the knowledge a good player of the game would have, and we'll extend that to real world context so I don't make a bunch of jokes he won't get. Of course, that means the purpose of Nuzlocke will be intrinsically part of him, because I am writing him for the purpose of undergoing this challenge. And also... since if this goes well I might do more of these, I will leave open the power for my future self to retroactively insert new aspects into his character exactly like I'm doing to myself now wait what

EXCELLENT, I THINK THAT WILL DO. YOU SHALL LEAVE FOR THE SINNOH REGION... IMMEDIATELY.

Wa-

PHEW. THAT NEARLY WENT TOO FAR. ANY LONGER AND ANY OF THE THINGS HE SAID MIGHT ACTUALLY HAVE TAKEN EFFECT. GOOD WORK, BANNANA. NOW HE SHALL ENJOY WATCHING HIS CREATION... FROM THE PERSPECTIVE OF A TREE. MAGICAL. BEST ENDING EVER.

MAYBE I SHOULD WRITE STORIES TOO...






OH FLAT ME, BANNANA ESCAPED AGAIN? THIS IS NOT GOOD. NOT AT ALL. MY TRICKSTER PROGENY, CREATED FROM ME... WHAT WILL HE DO THIS TIME? WHAT HAS HE ALREADY DONE?

...OH. THAT IS... PERTURBING INDEED. IF I UNDERSTAND THE FACTS CORRECTLY. WHICH I MAY NOT. THIS IS ALL GIVING ME A HEADACHE. BUT THIS MASTER BRYSS... OH. OH I SEE. THESE ARE DEFINITELY SOME IDEAS. AND WITH THAT... THAT TOTALLY EXPLAINS WHY I FELT A NEED TO CREATE A UNIVERSE THE OTHER WEEK. IT'S... THE BRYSSVERSE. OR AT LEAST PART OF IT. INTERESTING. THIS WILL GIVE ME SOMETHING TO DO. I'VE BEEN LOOKING FOR ONE OF THOSE.

PERHAPS I SHOULD RESCUE THIS 'AUTHOR' AND WRING SOME DETAILS OUT OF HIM.






Once Annan had rescued Author Bryss from being a masked tree in Amity Square, He quickly began pressing Bryss for more information on how this 'Bryssverse' was to function. The Author did not really understand why Annan was so invested in this, but figured that entertaining a fictional deity was a good start as audiences go. However, the horrible events of the Hoenn run and being turned into a tree were a terrible place to start writing. Instead, he figured, he'd maybe start showing work publically starting with events following the completion of Ufllbcan M. Bryss' first successful run.

Of course, first there had to BE a first successful run. And to that end...


'Send me back into Sinnoh, Annan. This time, we're gonna do this EXACTLY like I was originally promised...'





The second run worked out much better, but that will be returned to later. Having completed a successful Nuzlocke, the Author was now ready to go public.

It was time to play a new game.

A game... of chance.

Bet,

Since you enjoyed the first story I told you, here is a tale of his ancestor, and how his worst enemy came to be. It was told to me by an idiot and really should be longer, but this is all I have. At least it is a better story than the one I told you about Hoenn. I barely had ANYTHING to work with there.

Take care of yourself,

Nanna C






Hundreds of years ago, across the sea from the land that would become the Kanto region, there existed a landmass of eight distinct areas, along with an outlying set of islands that formed a ninth province. These provinces were ruled seperately, each with their own laws and customs; Boulder, Cascade, Thunder, Rainbow, Marsh, Soul, Volcano, Earth and the Islands Sevenfold. There were no Pokemon in these Ninefold Kingdom. Fantastical creatures, yes, but not Pokemon, although tales of them were told by merchant sailors from time to time as they went about their trading. It was said that these creatures were used in foreign parts to settle disputes or help in daily life, or even battled against each other. To that end, some people decided they would do the same, and fashioned ornate weapons and other items in their image as recounted by these stories. Over time, these designs became more efficient and refined and became the most common weapons and tools seen in the Ninefold Kingdom.

It might seem idyllic to hear tale of it now. But it was not. For the Ninefold Kingdom was not technically ninefold at all. There was also a tenth province on the mainland: Indigo, the home of the figurehead monarch of the region. Decades of the sort of inbreeding common in royal families back in those times led to a particularly insane monarch, Nonag IX, who decided he'd rather be a little more than a figurehead and set out planning to bring all the provinces under his iron grip, casting aside their governments in favour of his absolute will. To that end, he gathered the worst occultists and magicians he could find to help him gain unnatural power. They opened a gate to a place beyond the physical laws, a never-ending void of substantial nothing and other, distant, planes. From the gate emerged an abstract figure, inexplicable in appearance and awesomely powerful. It slew all but one of the occultists, commanding the survivor in distorted speech to ground it in this world it found itself in. Fearing for her life, the occultist obliged, and bound the inessence of the thing to the king. At once, a physical change took place, a blood-red hue flowing through the king's now lustrous hair, a coal-black layer of demon dust and smoke replacing his skin. From what it could gather from the remains of the king's mind, the newly constituted creature called itself Nonagon, Demon King of the Ninefold Kingdom. It appointed four generals, including the occultist who facilitated it, and gave them a conduit to its power. They set out to conquer, and in no time at all the Ninefold Kingdom was a slave kingdom in thrall to an insane overlord.

The laws of the provinces were unified. Outside trade was banned. The region became increasingly closeted and increasingly poor due to the frequent taxation increases. It became a prison, existing solely for the demon to exercise power over. The tradition of making the so-called Monstrous Weapons became harder and harder with a shortage of materials, and over time they became precious commodities that no sane man would surrender to anyone, not even their tyrant. Satisfied with itself, the demon rejected the idea of further conquest for the time, deciding to enjoy what it had created. With the region in dire shape, many sought to escape it. All were found and executed.

One family of veteran smugglers, the Brysses of Volcano Province, built a full-size ship in secret in the hope of escaping by sea. Many before had tried rowing, but could not get the speed to elude the king's elite dragon riders. They waited for the right night, with no moonlight and a favourable wind, but barely an hour into the maiden voyage of the Hidden Machine, they were intercepted by the dragon riders and the ship was destroyed. Only one survived: the family's sole child, Erasmus. Known as 'Ras' to most, he was an up-and-coming criminal who preferred brigandry to the cloak and dagger of smuggling. The keen blade of his Weapon, Quill, had tasted the blood of many a rich noble who profited off the demon's regime. None of these skills were of use to him as he floatly slowly to the shoreline of Earth province.

Regaining consciousness, he stumbled into a ruined nearby settlement, where he found a group of bandits attempting to flush a man out of a ruined building that was once his home. He was the great warrior Samuel the Oak, a legendary fighter who refused a knighthood from the demon to protect the common people. His Weapon was the verdant blade Edensong, a broadsword of reputedly magical quality. Ras lent Samuel his aid, and together they were able to repulse the group and its leader, Blue. After explaining himself to Sam and retrieving his own Weapon from the wreck of the Hidden Machine, the two men set out together for Boulder province, where Ras had contacts. Having had time to clear his head since the wreck, he knew that his family had been betrayed by someone. He had to find out who. Sam, meanwhile, wished to head to Cascade Cape, where an old friend of his lived.

On the way, they stopped in the province's capital to stock up on supplies. Here, Sam met a young woman named Lydia, herself a capable fistfighter, and persuaded her to join them after a brawl with Blue and an old, treacherous, acquaintance of Ras'. Together, the three of them ventured across the Viridian Swamp, where they came across slavers who captured children, and into the capital of Boulder Province, a hub for the local slave trade. There, Ras met with an man who informed him that the Harbour Master of Volcano City, Blayne, had a nice deal with the King's Men and was likely responsible for his family's betrayal. With this new knowledge, Ras vowed to exact revenge upon the man before making his escape from the region, something he would do by taming a Volcano Rock wyvern, the fastest creature in the world. Of course, to do this he would have to travel back to Volcano, so he decided to stay with Sam and Lydia for now. Before leaving the city, the three laid waste to the slave markets, ensuring that none would profit from the sales of children again.

The party's next destination was Cascade Cape, where Sam said he had an acquaintance. To get there, they made their way through Luna Mountain Road, meeting a travelling theatre company on the way. Sam and Lydia acquired two new Weapons, the rock hammer Cleft and the venomous whip Pythorn. On the way through the mountain's tunnel pass, they encountered a group of King's Men battling two brothers named Mannfred and Kabel. Although they were able to fight off the men, their leader, a powerful sorceror, abducted Mannfred. The party helped a distraught Kabel back to Cascade Cape, itself locked in a protracted siege with the Gold Bridge Company, an elite unit of King's Men. There, the party met with the magician Willem, guardian of Cascade Cape, and assisted him with his experiments. Unfortunately, at this stage, the Gold Bridge Company, led by Captain Walstrom, attacked, breaching the protective field around the town. A battle ensued, in which it was revealed that Willem was a traitor and now one of Nonagon's four generals, and that the bandit Blue had joined forces with the Commander of the King's Guard, Savaan the Argent Father, who gave him new weapons and armour to destroy Ras with. The two fought a deadly battle, but Ras was able to force a retreat for now.

The battle in Cascade inspired Ras and his friends to help the many resistance movements that were beginning to surface all over the Kingdom. Their first action was to take out Captain Walstrom, the leader of the Gold Bridge Company, at a party at his mansion in Thunder Province. At this party, Ras met Savaan, who aided him in dispatching Walstrom, as well as Blue again, for his own sinister purposes. Unfortunately, during this battle, Lydia's main weapon, the fighting glove Pig Hand, was irreparably damaged by one of the Company's elites, forcing her to reforge its salvageable components into a new and better gauntlet, the Fischt.

After this, they decided to attack the large barracks in Rainbow Province. On the way, they discovered a tower full of royal sorcerors, and were ambushed by Blue. They managed to repulse him at the cost of another weapon, the rock hammer Cleft, and attempted to enter the tower, only to find it guarded by an implacable and inexhaustible sentinel. Ras engaged the sentinel but found it impossible to gain the upper hand. However, for one brief moment the sentinel's blade arm seems to slow, and the weapon itself appears to analyse him. Unable to best the sentinel and not wanting to risk their Weapons, they travelled to Rainbow's capital. Uniting the local resistance, they stormed the barracks and battled Savaan, his true nature revealed. Although they were able to cripple the king's men, the three were captured and sentenced to be killed by poison at the dawn of the next day. However, during the night, the sentinel of the tower appeared and made his way to Ras. Just before he could reach him, the sentinel was struck in the back by an acidic blade wielded by Savann's chief executioner and killed... only for the blade itself to detach, revealing its true nature as what we know now to be the Pokemon Honedge. The sentinel itself was what remained of Mannfred, forcibly attached to the Honedge to test its capabilities as a soldier. The sword Pokemon attached itself to Ras, feeding off his life essence to become a Doublade and using him as a puppet to defeat the poisoner. With that done, the Doublade returned to the tower to wreak vengeance on the sorcerors who experimented upon it.

With all their jailers now conveniently dead, Sam and Lydia were able to escape, following the Doublade back to the tower. At its top, they met another of the sorceror's captives, the good wizard Fujin, who was able to detach Doublade from Ras. The Doublade offered itself to Ras in supplicance, but he refused it, causing it to flee. Fujin requested that the party return him to Marsh Village, where a group of Sylph Clan members were. The Sylph Clan were a tribe of nomads who went across the seas sharing their strange occult technology, and some had become trapped in the region, now feverishly researching ways to use their devices to battle the demon king. However, with Ras' soul critically damaged from the Doublade's actions, Lydia instead desired to take him to Soul Monastery, where she trained, in the hope that her old master Gideon would be able to help him. As such, the party split here, each travelling in their own seperate way.

At Soul Monastery, Ras and Lydia found Gideon. Seeing the terrible damage done to the young man, the monk immediately offered the services of his temple, giving the pair a place to rest and recuperate. During this time, Lydia was able to reconnect with her mentor and see how her skills had changed during her journey, culminating in a ceremonial battle against him. The time spent in the temple allowed Ras to regain most of himself. However, conscious that Sam still needed their help, Ras cut their stay short at a week. Knowing that he still needed more time, Gideon gifted Ras a mysterious stone that, according to tradition, absorbed the energy of the night, with the intention that Ras kept it by his side whilst asleep to facilitate his recovery. This being done, the two departed for Marsh Village, where Sam was to be found.

Just as Fujin had said, Marsh Village was full of eager spellcasters and occultist Sylph Clan members working against the demon king. With their assistance, Sam was able to forge a variety of new weapons, most notably the lightning rapier Blitzgrief, which he gave to Ras as a secondary arm to Quill. In addition, Sam gained a new companion: a magical hound able to wreathe itself in flame so long as its master wore a special collar. The Oak was not the only new arrival in town, however: Doublade had found its way here after its rejection by Ras. Remembering Sam, it also joined him, and not a moment too soon: the king's men had found Marsh Village thanks to the assistance of the general Willem. A great battle ensued, during which Ras and Lydia found the village only to be attacked by Blue once more. Much stronger than he was before, Blue overpowered Ras and was ready to end his life... but it was not to be. Once more, Doublade intervened, resonating with Ras' mysterious stone to become Aegislash. Together, the pair defeated Blue, finally accepting each other, while Sam struck down Savaan once more. Enraged, he fled to his final holdout to order even greater assaults against dissenters in the Kingdom.

Sam, aware of the perilous time the region was entering, chose to enter a position of leadership within the resistance, becoming Savaan's counterpart and opposing him wherever his forces struck. Meanwhile, Ras, now fully restored, returned to his home province of Volcano to take his revenge on those who betrayed his family. On the way, he found the Wyvern Cliffs, managing to tame one of the stony beasts, likely a regional variant of Aerodactyl that had survived in the region, with his mastery of his sword and the assistance of Aegislash, which he simply called Aegis. Together, the pair defeated the Harbour Master of Volcano, whilst Savaan's forces were driven back to Earth Province.

In one final assault, Ras made his way to Savaan and engaged him in a duel that lasted for hours on end. In the end, Ras stood as the victor, but before he could deal the fatal blow, Savaan begged for mercy, telling the youth that he was more useful alive than dead. According to him, there was a legendary sword, named Thufizer, capable of defeating the Demon King, split into three parts to prevent it being raised against him. Savaan had planned to obtain the sword for himself and take control of the Kingdom, but it was of no use to him now. He had tasked Blue with obtaining the sword, revealing him to be his own bastard child. After consultation with his fellows, Ras, along with Sam and Lydia, agreed to pursue the sword, taking Savaan with them, bound in chains and protected by Aegis. The journey to find the pieces of the sword took them through the Islands Sevenfold, from the freezing islands of the north to the volcanic south and the thunderous mountain in the east. Along the way they encountered Blue time and time again, finally defeating him atop the thunder mountain and taking all three pieces of the sword. Three pieces they remained, unable to be combined for reasons unknown. This effort being wasted, Sam vowed to lay siege to the Demon's Palace anyway, knowing their resistance was strong enough to do it.

After many days, Ras and his party made it to the throne room, throwing Savaan before the demon king's feet and politely asking him to surrender. Rather than do so, however, the King snapped his fingers, opening four doors and allowing his most powerful generals to enter the room: Willem the traitor mage, the occultist Agathe who had bound Nonagon to begin with, a hulking brute of a man with no name whose skin was like armour, and the Captain of the Dragon Knights that sank Ras' boat. At this stage, four generals were a pittance to them. Laughing, the Demon King congratulated the party on their victory... only to inform them it was short-lived. He rose from his great throne and snapped his fingers once more, destroying the chains that held Savaan in place and allowing him to snatch the pieces of the sword. Forming the rainbow blade, the true master general thrust the blade into the Demon King, his evil power flowing into the younger man. At this, the demon simply laughed, and cast aside the king's body. The demon Nonagon was now free to become Savaan, the magic of Thufizer that flowed through him creating a more powerful and stable platform for its erratic essence. With all the power taken from the sword, its form was crushed into a ball and thrown at Ras' feet. With the one weapon capable of harming him gone, the demon fired a blast of eldritch energy at the party, knocking them all back against the walls of the room, before firing a killing blow at Ras...

...A blow intercepted by the King's Shield.

Aegis gave its life to protect the man that it saw as a true King, and in doing so it drove Ras to stand up once more. Picking up the closest Weapon he could find, Sam's Edensong, Ras took a last stand against the demon. Bellowing a battle cry, his determination released the last of the magic within the destroyed Thufizer. Magical energy flowed into Edensong, turning it into a true legendary weapon and awakening a new power within Ras that allowed him to break the rules of the physical world. Sheer life force exuded from the blade, reviving Aegis' broken form and allowing it to take its place along with Ras, the true King not by blood but by potential. In one last titanic struggle, Savaan Nonagon was defeated, the demon ripped from Savaan's body and cast into the realm of magic. Its work finally done, Aegis disappated into nothing, its last act to throw the remains of the Ninefold Crown at Ras' feet.

With the Kingdom now liberated from its dark oppressors, Ras offered Edensong back to Sam, who naturally accepted the sword of life immediately because he was not an idiot. Realising that the Kingdom would need a stablising influence, Sam proposed that a new king be elected here and now, nominating Ras. Initially, he thought about refusing, but he did not wish to deny Aegis its dying wish, and so accepted. The Bandit King of the Ninefold Kingdom took his throne, appointed Sam and Lydia as the first of his new Council, and began the work of restoring the Kingdom to its former glory. It took many decades, but when Erasmus L. Bryss at last left the Ninefold Kingdom, it was in much better shape than they were before.

Now, the Ninefold Kingdom is just a memory. All but the Islands Sevenfold have sunk beneath the waves. Very little survives from it... except, in a void between worlds, the laughter of a demon seeking any way to return and conquer once more...
 

Master Bryss

zd zd
Hacker
Screenshotter
Team Alpha
Pokédex No.
85
Caught
Jun 16, 2019
Messages
210
Location
Scotland
Nature
Quirky
Pronouns
he/him
Pokémon Type
Poison, Steel
Pokédex Entry
Their body is made of an intricate and interconnected weave of their own puns.
  • Thread Starter Thread Starter
  • #8
The List of Things Bryss Has Done That Aren't Complicated

This list is very much like the Index Indicum but for all the stuff that isn't canon to Bryssverse. Please note that, until I fix them, all the links contained within in-thread contents pages in OPs will be Tapatalk links. Don't click them.

Let's Plays: Screenshot

[LP-DW3] Mon Art Online: Let's Play Digimon World 2003
From:
2014

A Let's Play of Digimon World 2003 for the PS1, known as Digimon World 3 in the US (but 2003 in Europe because we didn't get Digimon World 2). I never beat this game as a child, let alone got to the Europe-and-Japan exclusive postgame. Here, I fix that.

[LP-ORG] Ornamental Fruit: Bryss Plays Orange Version
From: 2018

Ornamental Fruit is a basic Nuzlocke through the Hack of the Year beta edition of the Crystal hake Orange Version, by Pia Carrot. It aims to provide an Orange Islands adventure in the same vein as Gen 1 and 2, and pretty much succeeds!

[LP-PXG] Pokemon XG: NeXt Generation
From: 2016

An LP of the first ever major hack of Pokemon XD, the sequel to Pokemon Colosseum. It's actually pretty good! Since this LP the version of the hack I played has been superseded by a newer one with some major changes, but you'll still get the idea.

[LP-ZDZD] zDungeons & zDragons: Let's Play Yu-Gi-Oh! Capsule Monsters GB
From:
2017-ongoing

An LP of a spin-off Game Boy game from the early days of the Yu-Gi-Oh! juggernaut. This particular game was only released in Japan, so I recruited Kieran Tasima to help me make sense of it.
Let's Plays: Video

[LP-SDD] Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel
From: 2015

A straightforward LP of an early-ish Yu-Gi-Oh! game that actually involves playing the card game.

[LP-TPZ] The Hacker's Book Club Derps Through Topaz
From
: 2013

Wherein the cast of the original Mirror World get through another bad fakemon Ruby hake. Except this one's by a Brit and not a Spaniard.

[LP-XYN] Naturia Calling: Let's Play XY Naturia Version
From: 2014


A basic Nuzlocke of the most ambitious GSC hake ever made. So ambitious that later versions of the hake that added even more features became deadly unstable. Oops. This one's more or less alright.
Podcasts

[LP-PCL] Podcastlocke! Season 1: BW2 Monotype
From: 2018-19
Awards: Nominee (Best Miscellaneous Run), 2018 Extravangaza

Podcastlocke! (yes with the !) is an audio Nuzlocke experience. Season 1 is two monolockes of Black/White 2. I take the Steel type through White 2 whilst my friend NagsBags takes the Fighting type through Black 2. There are mixed levels of success.
Roleplaying

[BRYSSUS-4] St. Garcia's Academy for the Unrealistically Mundane
From: 2017-19

St. Garcia's is a campaign write-up of my fourth (and arguably greatest) Risus campaign. EscapeToTheSea, Jimcloud, Nightingem and Z-nogyroP are the players in a British boarding school campaign with an occult and animalistic twist. Technically this IS complicated, but it's self-contained so totally counts.
 

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